Player Matchup
Team Averages
Diamond III
Average Tier
Level 143
1,500 SR
1,500
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 40
1,413 SR
1,819
MMR
Merlin
Diamond IV
Level 40
God Stats
21W - 31L
1,413 SR
Queue Stats
140W - 96L
1,819
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,896
987
4,108
5,586
3,694
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ComicalCarl
Merlin
12
0 / 1 / 0
6,751
844
3,797
6,055
2,617
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,896
987
110
14
0
144,690
4
L
6,751
844
94
12
0
154,586
0