Player Matchup

Sylvanus
Sylvanus
ItsxJon
Sylvanus
Level 15
God Stats
50W - 47L
1,661 SR
Queue Stats
128W - 141L
1,759 Elo+
Solo
Pele
Pele
ItzVocal
Pele
Level 143
God Stats
4W - 6L
1,633 SR
Queue Stats
186W - 172L
1,671 Elo+
Party 2
Rama
Rama
Klipz boiii
Rama
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 63L
1,649 Elo+
Party 2
Sol
Sol
NYStheGOAT
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,074 Elo+
Party 2
Ravana
Ravana
Oh Dabi
Ravana
Level 29
God Stats
6W - 4L
1,813 SR
Queue Stats
109W - 84L
1,678 Elo+
Party 2
Team Averages
Level 44
1,621 SR
1,566 Elo+

VS

Team Averages
Level 13
1,631 SR
1,700 Elo+
Da Ji
Da Ji
BigT2579
Da Ji
Level 21
God Stats
11W - 10L
1,761 SR
Queue Stats
106W - 66L
1,794 Elo+
Party 1
He Bo
He Bo
Cute Jungler
He Bo
Level 15
God Stats
15W - 8L
1,612 SR
Queue Stats
60W - 20L
1,580 Elo+
Party 1
Izanami
Izanami
Kayboykalamity
Izanami
Level 14
God Stats
2W - 3L
1,544 SR
Queue Stats
2W - 4L
1,574 Elo+
Solo
Neith
Neith
OlmecDescendant
Neith
Level 8
God Stats
3W - 1L
1,736 SR
Queue Stats
9W - 7L
1,902 Elo+
Solo
Ares
Ares
W0ND3RWOMAN17
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsxJon
Sylvanus
18
2 / 8 / 24
13,571
543
14,348
28,932
29,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
20
15 / 3 / 5
18,165
727
17,280
18,362
18,542
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 12
14,826
593
13,588
13,800
6,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 5
11,240
450
7,242
17,141
9,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Oh Dabi
Ravana
20
13 / 5 / 3
15,730
629
24,059
19,032
11,604
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigT2579
Da Ji
20
6 / 8 / 12
13,144
526
17,333
24,296
9,316
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 9 / 7
15,061
602
30,314
20,181
7,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 12 / 8
9,266
371
4,066
19,532
9,669
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 2 / 1
6,721
269
653
1,590
226
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

17
3 / 10 / 9
12,178
487
6,981
24,754
17,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
41
Kills
27
28
Deaths
41
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BigT2579
Da Ji
6
8
12
1.5
L
18
9
7
2.39
W
Sylvanus
ItsxJon
Sylvanus
2
8
24
1.75
W
Pele
15
3
5
5.83
L
0
12
8
0.33
W
11
2
12
8.5
W
0
10
5
0.25
W
Ravana
Oh Dabi
Ravana
13
5
3
2.9
L
0
2
1
0.25
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,517
Damage
59,347
97,267
Taken
90,353
74,870
Mitigated
44,136
38,854
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BigT2579
Da Ji
17,333
5,188
0
2,475
24,296
9,316
0
5,853
18,443
0
80,649
L
30,314
1,593
0
3,722
20,181
7,539
0
5,184
14,997
93,735
0
W
Sylvanus
ItsxJon
Sylvanus
14,348
2,799
6,964
13,809
28,932
29,233
1,465
9,935
18,997
46,663
0
W
Pele
17,280
3,511
0
6,292
18,362
18,542
1,971
6,630
11,732
431
148,612
L
4,066
2,983
0
110
19,532
9,669
0
4,960
14,572
0
34,882
W
13,588
11,505
0
4,862
13,800
6,137
4,821
5,937
7,863
0
100,086
W
7,242
2,577
0
1,106
17,141
9,354
702
7,826
9,315
38,983
0
W
Ravana
Oh Dabi
Ravana
24,059
8,909
0
5,821
19,032
11,604
0
8,857
10,175
0
128,721
L
653
440
0
250
1,590
226
0
528
1,062
0
2,914
L
6,981
520
366
2,680
24,754
17,386
0
5,468
19,286
36,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,532
Gold Earned
56,370
619
Minions Killed
362
0
Camps Cleared
0
2,201,431
Distance Traveled
1,565,408
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,144
526
120
5
0
428,870
3
L
He Bo
15,061
602
116
5
0
411,152
5
W
Sylvanus
13,571
543
50
2
0
432,719
7
W
Pele
18,165
727
220
9
0
467,103
2
L
Izanami
9,266
371
66
3
0
271,973
0
W
Rama
14,826
593
133
5
0
400,537
2
W
Sol
11,240
450
60
2
0
421,455
0
W
Ravana
15,730
629
156
6
0
479,617
1
L
Neith
6,721
269
6
0
0
33,935
1
L
Ares
12,178
487
54
2
0
419,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role