Player Matchup

Chaac
Chaac
Gold IV
Enhalix
Chaac
Gold IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 100L
1,478 MMR
Party 1
Ra
Ra
Platinum IV
FightMeOrDie
Ra
Platinum IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,664 MMR
Solo
Thor
Thor
Gold I
GIitchmob
Thor
Gold I
Level 99
God Stats
9W - 6L
1,522 SR
Queue Stats
227W - 222L
1,777 MMR
Party 1
Cerberus
Cerberus
Platinum V
mekablaster93
Cerberus
Platinum V
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,594 MMR
Solo
Rama
Rama
Platinum IV
xslime
Rama
Platinum IV
Level 147
God Stats
17W - 11L
1,569 SR
Queue Stats
252W - 256L
1,607 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,518 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,635 SR
1,624 MMR
Awilix
Awilix
Platinum V
IBenevolent
Awilix
Platinum V
Level 160
God Stats
2W - 4L
1,715 SR
Queue Stats
142W - 148L
1,638 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Vizupe
Erlang Shen
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,601 MMR
Solo
Nu Wa
Nu Wa
Platinum V
iCORDi
Nu Wa
Platinum V
Level 159
God Stats
8W - 8L
1,858 SR
Queue Stats
336W - 307L
1,656 MMR
Solo
Izanami
Izanami
Gold I
sLightz
Izanami
Gold I
Level 121
God Stats
2W - 4L
1,444 SR
Queue Stats
13W - 21L
1,653 MMR
Solo
Bacchus
Bacchus
Platinum V
tera13
Bacchus
Platinum V
Level 145
God Stats
16W - 8L
1,655 SR
Queue Stats
97W - 108L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Enhalix
Chaac
20
2 / 3 / 6
14,426
497
13,956
37,430
57,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 5
15,139
522
17,208
21,583
9,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
11 / 8 / 8
17,091
589
23,015
24,754
13,500
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
mekablaster93
Cerberus
18
2 / 6 / 11
13,936
481
13,886
30,527
32,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
xslime
Rama
20
2 / 6 / 10
13,974
482
18,294
21,256
8,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
YemojaPersephoneHeimdallrKumbhakarnaKukulkan

VS

Bans
OdinGebGaneshaAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
11 / 2 / 4
17,145
591
16,849
16,963
8,468
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Vizupe
Erlang Shen
20
5 / 3 / 5
16,515
569
27,450
29,029
42,074
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
iCORDi
Nu Wa
20
5 / 6 / 7
15,975
551
24,637
17,500
7,127
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
sLightz
Izanami
20
2 / 5 / 7
15,206
524
18,149
19,445
7,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
tera13
Bacchus
20
5 / 5 / 13
15,690
541
18,298
29,734
54,065
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
21
Kills
28
28
Deaths
21
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
Enhalix
Chaac
2
3
6
1.67
W
4
5
5
1.3
W
Thor
11
8
8
1.88
L
Awilix
11
2
4
6.5
L
Erlang Shen
Vizupe
Erlang Shen
5
3
5
2.5
L
Nu Wa
iCORDi
Nu Wa
5
6
7
1.42
W
Cerberus
mekablaster93
Cerberus
2
6
11
1.25
L
Izanami
sLightz
Izanami
2
5
7
1.1
L
Bacchus
tera13
Bacchus
5
5
13
2.3
W
Rama
xslime
Rama
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,359
Damage
105,383
135,550
Taken
112,671
121,883
Mitigated
119,082
50,880
Healing
30,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Enhalix
Chaac
13,956
4,996
0
19,673
37,430
57,941
661
5,088
32,342
0
96,272
W
17,208
1,233
5,566
9,153
21,583
9,666
759
10,036
11,547
142,365
0
W
Thor
23,015
5,909
0
4,516
24,754
13,500
585
9,458
15,296
0
131,514
L
Awilix
16,849
6,624
0
6,945
16,963
8,468
2,047
6,106
10,857
0
145,762
L
Erlang Shen
Vizupe
Erlang Shen
27,450
14,816
0
15,950
29,029
42,074
660
4,350
24,679
0
123,602
L
Nu Wa
iCORDi
Nu Wa
24,637
4,401
0
422
17,500
7,127
1,026
6,044
11,456
150,567
0
W
Cerberus
mekablaster93
Cerberus
13,886
815
0
3,746
30,527
32,199
32
12,759
17,768
65,835
0
L
Izanami
sLightz
Izanami
18,149
12,316
0
6,849
19,445
7,348
2,359
5,518
13,927
0
149,819
L
Bacchus
tera13
Bacchus
18,298
1,555
0
488
29,734
54,065
0
9,076
20,658
39,064
0
W
Rama
xslime
Rama
18,294
14,390
0
8,226
21,256
8,577
3,829
8,188
13,068
0
117,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,566
Gold Earned
80,531
887
Minions Killed
847
0
Camps Cleared
0
2,638,367
Distance Traveled
2,672,156
34
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,426
497
186
6
0
507,846
3
W
Ra
15,139
522
253
9
0
546,620
8
W
Thor
17,091
589
176
6
0
529,798
1
L
Awilix
17,145
591
198
7
0
605,518
10
L
Erlang Shen
16,515
569
185
6
0
543,935
6
L
Nu Wa
15,975
551
230
8
0
470,566
8
W
Cerberus
13,936
481
100
3
0
562,513
11
L
Izanami
15,206
524
214
7
0
488,373
9
L
Bacchus
15,690
541
20
1
0
563,764
11
W
Rama
13,974
482
172
6
0
491,590
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role