Player Matchup

Ares
Ares
 
Ares
Level 7
God Stats
2W - 0L
1,490 SR
Queue Stats
3W - 2L
1,257 Elo+
Solo
Hou Yi
Hou Yi
AceFireHydra
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 94L
1,272 Elo+
Solo
Izanami
Izanami
giv-er-dat-luh
Izanami
Level 21
God Stats
36W - 37L
1,366 SR
Queue Stats
609W - 578L
1,356 Elo+
Solo
Terra
Terra
karabinkata
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo
Sol
Sol
quadgie01
Sol
Level 23
God Stats
91W - 87L
1,421 SR
Queue Stats
407W - 453L
1,342 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,323 Elo+

VS

Team Averages
Level 12
1,523 SR
1,237 Elo+
Hades
Hades
 
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Solo
Bellona
Bellona
BUNZ_RAZOR
Bellona
Level 7
God Stats
2W - 4L
1,228 SR
Queue Stats
2W - 8L
1,045 Elo+
Solo
Raijin
Raijin
RolandFlagg24
Raijin
Level 25
God Stats
4W - 2L
1,768 SR
Queue Stats
144W - 127L
1,409 Elo+
Solo
Neith
Neith
Sigmar-_-
Neith
Level 14
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 15L
1,265 Elo+
Solo
Skadi
Skadi
TomHHorror
Skadi
Level 7
God Stats
5W - 5L
1,417 SR
Queue Stats
11W - 17L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 7 / 17
15,078
942
10,278
30,026
37,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
0 / 4 / 18
14,383
899
6,615
14,518
6,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
30 / 7 / 8
20,646
1,290
65,749
27,174
11,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 6 / 5
12,530
783
1,110
9,179
4,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
13 / 2 / 19
18,925
1,183
32,826
23,164
15,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
0 / 8 / 2
12,385
774
1,888
15,316
15,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
BUNZ_RAZOR
Bellona
20
8 / 8 / 11
16,412
1,026
25,949
41,030
45,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 9 / 8
17,214
1,076
39,104
26,882
14,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sigmar-_-
Neith
20
0 / 6 / 13
13,922
870
7,073
15,905
8,534
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
20
5 / 14 / 11
15,083
943
19,986
29,171
20,883
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
71
45
Kills
26
26
Deaths
45
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
7
17
1.5
L
Hades
 
Hades
0
8
2
0.13
W
Hou Yi
0
4
18
2.25
L
Bellona
BUNZ_RAZOR
Bellona
8
8
11
1.69
L
13
9
8
1.89
L
Neith
Sigmar-_-
Neith
0
6
13
1.08
L
Skadi
5
14
11
0.75
W
30
7
8
4.86
W
0
6
5
0.42
W
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,578
Damage
94,000
104,061
Taken
128,304
75,637
Mitigated
104,860
16,153
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,278
1,251
0
0
30,026
37,487
0
9,320
20,706
33,848
0
L
Hades
 
Hades
1,888
543
104
518
15,316
15,200
0
4,878
10,438
15,571
0
W
Hou Yi
6,615
4,304
0
0
14,518
6,586
0
7,258
7,260
0
26,169
L
Bellona
BUNZ_RAZOR
Bellona
25,949
10,648
135
3,829
41,030
45,818
0
13,085
27,796
0
42,592
L
39,104
6,279
0
7,469
26,882
14,425
0
9,693
17,189
84,126
0
L
Neith
Sigmar-_-
Neith
7,073
964
0
1,891
15,905
8,534
0
6,775
9,130
0
43,405
L
Skadi
19,986
8,858
0
360
29,171
20,883
0
9,783
19,388
0
39,636
W
65,749
57,022
1,566
3,097
27,174
11,733
0
9,914
17,260
0
99,985
W
1,110
622
361
855
9,179
4,103
0
4,274
4,905
3,060
0
W
32,826
15,405
0
10,274
23,164
15,728
0
10,226
12,938
67,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,562
Gold Earned
75,016
248
Minions Killed
272
7
Camps Cleared
7
1,151,434
Distance Traveled
1,288,784
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,078
942
28
2
2
263,446
1
L
Hades
12,385
774
25
2
3
163,945
2
W
Hou Yi
14,383
899
40
3
0
219,363
2
L
Bellona
16,412
1,026
24
2
2
303,827
0
L
Raijin
17,214
1,076
105
7
1
240,819
1
L
Neith
13,922
870
80
5
0
291,925
0
L
Skadi
15,083
943
38
2
1
288,268
3
W
Izanami
20,646
1,290
88
6
3
266,809
0
W
Terra
12,530
783
4
0
1
98,408
2
W
Sol
18,925
1,183
88
6
1
303,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role