Player Matchup

Thor
Thor
Sitex89
Thor
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 11L
1,261 Elo+
Solo
Hachiman
Hachiman
antoniopicallos
Hachiman
Level 22
God Stats
5W - 3L
1,545 SR
Queue Stats
46W - 48L
1,424 Elo+
Party 2
Pele
Pele
babymagnum99
Pele
Level 17
God Stats
8W - 4L
1,794 SR
Queue Stats
39W - 35L
1,417 Elo+
Party 2
Team Averages
Level 18
1,613 SR
1,368 Elo+

VS

Team Averages
Level 35
1,583 SR
1,302 Elo+
Kukulkan
Kukulkan
Luisaldir
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Ne Zha
Ne Zha
Pabloruiz39
Ne Zha
Level 87
God Stats
2W - 5L
1,750 SR
Queue Stats
269W - 262L
1,418 Elo+
Party 1
Rama
Rama
Silencium93
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Sitex89
Thor
12
4 / 2 / 7
9,758
697
4,333
7,290
2,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
12
5 / 0 / 7
10,044
717
6,880
5,884
1,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 0 / 6
11,805
843
12,803
10,485
3,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luisaldir
Kukulkan
11
1 / 6 / 0
8,849
632
4,601
7,870
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
10
1 / 9 / 1
8,805
629
5,643
11,520
3,043
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 1
7,828
559
2,410
8,330
2,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
2
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Luisaldir
Kukulkan
1
6
0
0.17
L
Ne Zha
1
9
1
0.17
L
0
5
1
0.1
W
Thor
Sitex89
Thor
4
2
7
3.75
W
Hachiman
5
0
7
8.5
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
12,654
23,659
Taken
27,720
7,927
Mitigated
11,525
6,986
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Luisaldir
Kukulkan
4,601
325
0
26
7,870
6,305
60
0
7,870
35,714
0
L
Ne Zha
5,643
1,674
0
1,463
11,520
3,043
0
12
11,508
0
27,620
L
2,410
1,724
0
852
8,330
2,177
0
12
8,318
0
18,880
W
Thor
Sitex89
Thor
4,333
1,498
0
1,310
7,290
2,510
481
912
6,378
0
20,007
W
Hachiman
6,880
4,261
867
821
5,884
1,945
1,012
1,878
4,006
0
31,656
W
12,803
2,521
0
3,988
10,485
3,472
1,395
2,226
7,835
0
60,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
25,482
182
Minions Killed
148
0
Camps Cleared
0
759,432
Distance Traveled
620,993
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,849
632
75
5
0
228,138
2
L
Ne Zha
8,805
629
35
3
0
259,179
4
L
Rama
7,828
559
38
3
0
133,676
1
W
Thor
9,758
697
39
3
0
232,095
2
W
Hachiman
10,044
717
56
4
0
244,688
4
W
Pele
11,805
843
87
6
0
282,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role