Player Matchup

Bakasura
Bakasura
Derblauepfeil
Bakasura
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 29L
1,323 Elo+
Solo
Hel
Hel
Isaiaac
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 200L
1,266 Elo+
Party 2
Ullr
Ullr
PlaywithFun1
Ullr
Level 65
God Stats
7W - 9L
1,500 SR
Queue Stats
151W - 121L
1,449 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,346 Elo+

VS

Team Averages
Level 85
1,466 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Anardile
Kukulkan
Level 104
God Stats
0W - 2L
1,418 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 1
Hachiman
Hachiman
Miniprof
Hachiman
Level 94
God Stats
4W - 2L
1,479 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Derblauepfeil
Bakasura
14
11 / 2 / 2
12,494
735
11,739
15,457
5,681
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
13
2 / 0 / 4
10,434
614
6,364
13,977
8,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 0 / 8
10,246
603
7,889
10,159
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 1
9,136
537
6,516
9,891
10,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Anardile
Kukulkan
11
1 / 3 / 1
10,062
592
8,706
7,201
2,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Miniprof
Hachiman
9
0 / 7 / 1
8,893
523
10,144
11,418
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Kukulkan
Anardile
Kukulkan
1
3
1
0.5
W
Bakasura
Derblauepfeil
Bakasura
11
2
2
6
W
Hel
2
0
4
4
L
Hachiman
Miniprof
Hachiman
0
7
1
0.07
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
25,366
39,593
Taken
28,510
17,663
Mitigated
16,431
27,219
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,516
517
0
300
9,891
10,600
0
1,710
7,767
16,442
0
L
Kukulkan
Anardile
Kukulkan
8,706
590
721
1,220
7,201
2,518
249
2,214
4,700
50,553
0
W
Bakasura
Derblauepfeil
Bakasura
11,739
8,404
364
5,808
15,457
5,681
1,076
6,455
9,002
0
51,395
W
Hel
6,364
438
9,644
9,703
13,977
8,388
514
4,974
9,003
46,690
0
L
Hachiman
Miniprof
Hachiman
10,144
3,594
0
1,752
11,418
3,313
0
2,440
8,659
0
32,747
W
7,889
2,361
0
1,700
10,159
3,594
1,454
4,538
5,621
0
41,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
28,091
243
Minions Killed
173
0
Camps Cleared
0
945,005
Distance Traveled
867,753
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,136
537
17
1
0
323,450
5
L
Kukulkan
10,062
592
112
7
0
293,253
2
W
Bakasura
12,494
735
95
6
0
300,651
2
W
Hel
10,434
614
70
4
0
359,176
2
L
Hachiman
8,893
523
44
3
0
251,050
6
W
Ullr
10,246
603
78
5
0
285,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role