Player Matchup

King Arthur
King Arthur
Cpt St1tch
King Arthur
Level 46
God Stats
6W - 4L
1,630 SR
Queue Stats
77W - 89L
1,400 Elo+
Party 2
Fenrir
Fenrir
Excuses4495
Fenrir
Level 41
God Stats
17W - 15L
1,552 SR
Queue Stats
92W - 107L
1,424 Elo+
Party 2
Zeus
Zeus
billc91
Zeus
Level 27
God Stats
22W - 8L
1,777 SR
Queue Stats
37W - 32L
1,613 Elo+
Solo
Team Averages
Level 38
1,653 SR
1,479 Elo+

VS

Team Averages
Level 38
1,663 SR
1,420 Elo+
Ra
Ra
Dassisch
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Hades
Hades
Precies-exe
Hades
Level 29
God Stats
2W - 1L
1,843 SR
Queue Stats
63W - 47L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Thales-exe
Baron Samedi
Level 80
God Stats
5W - 4L
1,646 SR
Queue Stats
162W - 113L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cpt St1tch
King Arthur
12
2 / 0 / 11
10,904
682
4,694
11,253
13,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
13
9 / 2 / 6
11,819
739
6,771
8,956
8,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
billc91
Zeus
15
8 / 0 / 6
12,969
811
12,863
7,090
3,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
8,863
554
2,958
12,295
4,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 0
9,892
618
6,424
17,757
12,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Thales-exe
Baron Samedi
3
0 / 0 / 0
7,596
475
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
19
Kills
2
2
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cpt St1tch
King Arthur
2
0
11
7.5
L
0
12
1
0.04
W
Fenrir
9
2
6
6
L
2
7
0
0.29
L
Baron Samedi
Thales-exe
Baron Samedi
0
0
0
0
W
Zeus
billc91
Zeus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
9,382
27,299
Taken
30,052
26,330
Mitigated
16,980
10,659
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cpt St1tch
King Arthur
4,694
157
795
5,004
11,253
13,720
346
3,833
7,420
0
36,694
L
2,958
549
357
232
12,295
4,535
0
4,697
7,598
18,444
0
W
Fenrir
6,771
1,510
0
1,406
8,956
8,695
2,161
3,235
5,721
0
18,565
L
6,424
949
32
4,654
17,757
12,445
133
8,222
9,535
39,911
0
L
Baron Samedi
Thales-exe
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
billc91
Zeus
12,863
1,260
0
3,454
7,090
3,915
80
2,529
4,561
88,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
26,351
210
Minions Killed
99
0
Camps Cleared
0
811,720
Distance Traveled
486,751
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,904
682
42
3
0
284,553
3
L
Ra
8,863
554
30
2
0
238,031
0
W
Fenrir
11,819
739
41
3
0
263,754
2
L
Hades
9,892
618
69
4
0
248,720
4
L
Baron Samedi
7,596
475
0
0
0
0
0
W
Zeus
12,969
811
127
8
0
263,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role