Player Matchup

Merlin
Merlin
Some_dude_1
Merlin
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 102L
1,443 Elo+
Party 1
Neith
Neith
Sukos-D
Neith
Level 24
God Stats
33W - 30L
1,454 SR
Queue Stats
237W - 202L
1,460 Elo+
Party 1
Horus
Horus
iTz_Explicit420
Horus
Level 122
God Stats
1W - 1L
1,176 SR
Queue Stats
196W - 170L
1,488 Elo+
Party 1
Team Averages
Level 56
1,377 SR
1,464 Elo+

VS

Team Averages
Level 12
1,500 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,531 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,445 Elo+
Solo
Susano
Susano
SAI_AKUTO004
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 3 / 11
9,909
762
12,724
5,608
1,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Sukos-D
Neith
12
11 / 1 / 5
10,368
798
8,948
5,988
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 11
9,811
755
5,457
10,779
5,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 5 / 2
8,084
622
5,955
7,664
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
 
Hercules
8
1 / 11 / 1
7,602
585
1,520
16,951
14,012
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Susano
9
1 / 3 / 1
7,416
570
2,711
10,518
9,072
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
5
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
2
0.6
L
Hercules
 
Hercules
1
11
1
0.14
L
Susano
1
3
1
0.5
W
Merlin
4
3
11
3.17
W
Neith
Sukos-D
Neith
11
1
5
13.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
10,186
22,375
Taken
35,133
9,370
Mitigated
25,420
4,706
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,955
215
0
169
7,664
2,336
0
3,281
4,383
27,654
0
L
Hercules
 
Hercules
1,520
609
0
2,009
16,951
14,012
0
5,634
11,317
0
14,391
L
Susano
2,711
448
397
417
10,518
9,072
0
4,003
6,515
0
11,637
W
Merlin
12,724
1,502
0
94
5,608
1,680
604
2,602
3,006
50,680
0
W
Neith
Sukos-D
Neith
8,948
4,440
0
2,150
5,988
2,115
1,347
1,579
4,409
0
40,329
W
5,457
2,640
482
1,980
10,779
5,575
227
1,808
8,971
0
14,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
23,102
153
Minions Killed
92
0
Camps Cleared
0
683,578
Distance Traveled
588,200
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,084
622
54
4
0
196,310
0
L
Hercules
7,602
585
19
1
0
196,119
0
L
Susano
7,416
570
19
1
0
195,771
2
W
Merlin
9,909
762
69
5
0
232,041
3
W
Neith
10,368
798
67
5
0
213,094
0
W
Horus
9,811
755
17
1
0
238,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role