Player Matchup

Hercules
Hercules
Radkje
Hercules
Level 29
God Stats
18W - 26L
1,715 SR
Queue Stats
414W - 457L
1,454 Elo+
Solo
Agni
Agni
ShaneL077
Agni
Level 29
God Stats
7W - 4L
1,563 SR
Queue Stats
37W - 38L
1,425 Elo+
Solo
Izanami
Izanami
zigzigsputnik
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Team Averages
Level 24
1,593 SR
1,460 Elo+

VS

Team Averages
Level 20
1,629 SR
1,440 Elo+
Kukulkan
Kukulkan
BudgetCashew255
Kukulkan
Level 19
God Stats
19W - 13L
1,636 SR
Queue Stats
43W - 34L
1,516 Elo+
Solo
Discordia
Discordia
Caniel96
Discordia
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 10L
1,320 Elo+
Solo
Fenrir
Fenrir
KingTrashTalk
Fenrir
Level 27
God Stats
12W - 12L
1,554 SR
Queue Stats
15W - 17L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Radkje
Hercules
14
4 / 4 / 2
13,743
654
10,662
29,629
17,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
3 / 4 / 3
13,792
657
13,758
18,988
9,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
8
0 / 17 / 2
10,654
507
1,816
18,241
4,569
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
14 / 1 / 7
14,984
714
22,078
12,587
5,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Caniel96
Discordia
14
5 / 3 / 9
13,130
625
19,879
12,541
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 3 / 6
11,888
566
8,120
8,805
3,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
23
25
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
14
1
7
17.5
L
Discordia
Caniel96
Discordia
5
3
9
3.17
L
4
3
6
2.33
W
Hercules
Radkje
Hercules
4
4
2
1.25
W
Agni
3
4
3
1.13
W
Izanami
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
50,077
66,858
Taken
33,933
31,922
Mitigated
12,997
16,479
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,078
737
0
351
12,587
5,406
733
4,162
8,425
109,707
0
L
Discordia
Caniel96
Discordia
19,879
1,073
0
1,547
12,541
4,492
0
5,964
6,577
56,092
0
L
8,120
750
0
1,973
8,805
3,099
216
3,696
5,109
0
18,684
W
Hercules
Radkje
Hercules
10,662
2,808
585
8,045
29,629
17,631
1,208
18,208
11,421
0
50,241
W
Agni
13,758
908
879
6,465
18,988
9,722
1,456
12,094
6,894
66,588
0
W
Izanami
1,816
1,037
0
505
18,241
4,569
197
11,775
6,466
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
40,002
208
Minions Killed
241
0
Camps Cleared
0
1,054,857
Distance Traveled
983,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,984
714
169
8
0
383,728
1
L
Discordia
13,130
625
49
2
0
364,897
3
L
Fenrir
11,888
566
23
1
0
234,408
0
W
Hercules
13,743
654
65
3
0
374,127
5
W
Agni
13,792
657
120
6
0
377,322
1
W
Izanami
10,654
507
23
1
0
303,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role