Player Matchup

Scylla
Scylla
 
Scylla
Level 24
God Stats
54W - 45L
1,612 SR
Queue Stats
279W - 283L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
MENTALxHAMMER
Guan Yu
Level 8
God Stats
37W - 41L
1,323 SR
Queue Stats
128W - 127L
1,318 Elo+
Solo
Odin
Odin
Pantheon420
Odin
Level 14
God Stats
1W - 0L
1,705 SR
Queue Stats
22W - 24L
1,208 Elo+
Solo
Fenrir
Fenrir
XajadePoes
Fenrir
Level 28
God Stats
7W - 3L
1,621 SR
Queue Stats
126W - 143L
1,323 Elo+
Solo
Chiron
Chiron
xPhoenix97x
Chiron
Level 29
God Stats
17W - 15L
1,473 SR
Queue Stats
223W - 211L
1,485 Elo+
Party 2
Team Averages
Level 21
1,547 SR
1,348 Elo+

VS

Team Averages
Level 13
1,330 SR
1,181 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,068 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 6
God Stats
26W - 17L
1,211 SR
Queue Stats
60W - 48L
1,086 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DHC_Flanders
Ah Muzen Cab
Level 13
God Stats
0W - 2L
1,165 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 1
Jing Wei
Jing Wei
Joeyjg
Jing Wei
Level 2
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 2L
1,154 Elo+
Party 1
Kukulkan
Kukulkan
oooh-maate
Kukulkan
Level 29
God Stats
391W - 362L
1,533 SR
Queue Stats
645W - 631L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 3 / 11
15,045
1,003
20,811
13,556
5,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
20
9 / 2 / 19
15,303
1,020
23,855
28,315
27,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 1 / 25
14,030
935
6,423
17,391
21,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
XajadePoes
Fenrir
20
8 / 9 / 19
15,160
1,011
28,163
26,665
16,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
17 / 0 / 10
16,829
1,122
33,377
13,653
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
2 / 10 / 6
13,109
874
8,050
29,874
10,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
 
Yemoja
19
0 / 5 / 8
12,611
841
9,686
22,209
26,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
DHC_Flanders
Ah Muzen Cab
20
7 / 13 / 5
15,032
1,002
35,698
26,952
10,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Joeyjg
Jing Wei
18
0 / 13 / 5
12,116
808
4,144
22,743
6,868
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
oooh-maate
Kukulkan
20
6 / 6 / 5
15,318
1,021
28,019
17,904
7,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
46
Kills
15
15
Deaths
47
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
3
11
5.83
L
Cernunnos
 
Cernunnos
2
10
6
0.5
L
Yemoja
 
Yemoja
0
5
8
0.8
L
Ah Muzen Cab
DHC_Flanders
Ah Muzen Cab
7
13
5
0.73
L
Jing Wei
Joeyjg
Jing Wei
0
13
5
0.19
W
Guan Yu
9
2
19
9.25
W
0
1
25
12.5
W
Fenrir
XajadePoes
Fenrir
8
9
19
1.94
L
Kukulkan
oooh-maate
Kukulkan
6
6
5
1.42
W
Chiron
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,629
Damage
85,597
99,580
Taken
119,682
76,951
Mitigated
61,231
23,944
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,811
815
0
0
13,556
5,593
0
5,995
7,561
42,574
0
L
Cernunnos
 
Cernunnos
8,050
5,048
0
74
29,874
10,229
0
8,097
21,777
0
18,113
L
Yemoja
 
Yemoja
9,686
2,330
1,356
0
22,209
26,275
0
4,049
18,160
29,621
0
L
Ah Muzen Cab
DHC_Flanders
Ah Muzen Cab
35,698
22,002
0
2,469
26,952
10,189
0
3,537
23,415
0
66,990
L
Jing Wei
Joeyjg
Jing Wei
4,144
3,034
0
0
22,743
6,868
0
3,787
18,956
0
13,093
W
Guan Yu
23,855
6,782
3,046
9,251
28,315
27,060
0
10,727
15,908
0
40,994
W
6,423
2,144
0
1,631
17,391
21,146
0
6,103
11,288
0
19,198
W
Fenrir
XajadePoes
Fenrir
28,163
15,761
0
5,152
26,665
16,824
0
9,914
16,751
0
43,276
L
Kukulkan
oooh-maate
Kukulkan
28,019
2,824
0
735
17,904
7,670
0
1,341
16,563
71,240
0
W
Chiron
33,377
16,120
927
3,937
13,653
6,328
0
4,966
8,687
0
70,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,367
Gold Earned
68,186
244
Minions Killed
248
6
Camps Cleared
3
1,400,280
Distance Traveled
1,379,923
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,045
1,003
55
4
2
266,405
0
L
Cernunnos
13,109
874
8
1
1
310,761
1
L
Yemoja
12,611
841
42
3
0
222,158
0
L
Ah Muzen Cab
15,032
1,002
57
4
0
280,336
0
L
Jing Wei
12,116
808
19
1
0
282,717
5
W
Guan Yu
15,303
1,020
33
2
0
331,768
0
W
Odin
14,030
935
30
2
2
313,182
0
W
Fenrir
15,160
1,011
36
2
0
228,232
0
L
Kukulkan
15,318
1,021
122
8
2
283,951
0
W
Chiron
16,829
1,122
90
6
2
260,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role