Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BrngBckGrnBff
Anubis
Level 24
God Stats
22W - 18L
1,568 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 1
Ymir
Ymir
ExaltedArchon
Ymir
Level 3
God Stats
12W - 8L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Neith
Neith
ItIsNerdGuy
Neith
Level 62
God Stats
35W - 29L
1,656 SR
Queue Stats
37W - 36L
1,586 Elo+
Party 1
Sobek
Sobek
ItsRudy
Sobek
Level 126
God Stats
11W - 7L
1,789 SR
Queue Stats
197W - 184L
1,630 Elo+
Party 1
Team Averages
Level 47
1,602 SR
1,546 Elo+

VS

Team Averages
Level 16
1,641 SR
1,572 Elo+
Merlin
Merlin
Ausboimikey
Merlin
Level 7
God Stats
1W - 1L
1,798 SR
Queue Stats
9W - 11L
1,537 Elo+
Solo
Kukulkan
Kukulkan
DevilKills6666
Kukulkan
Level 11
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,567 Elo+
Solo
Medusa
Medusa
ImMugen
Medusa
Level 16
God Stats
2W - 2L
1,484 SR
Queue Stats
30W - 38L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
Tmoney8958
Ratatoskr
Level 29
God Stats
11W - 12L
1,645 SR
Queue Stats
77W - 109L
1,616 Elo+
Party 2
Neith
Neith
Token924
Neith
Level 18
God Stats
25W - 45L
1,568 SR
Queue Stats
36W - 70L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
9 / 5 / 7
12,145
639
10,029
13,320
5,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 0 / 6
12,818
675
9,647
9,331
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 10
9,326
491
2,417
12,514
8,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 2 / 6
12,186
641
10,430
12,083
5,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
ItsRudy
Sobek
17
7 / 0 / 4
11,523
606
8,999
18,431
21,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 8 / 0
8,943
471
13,188
11,228
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
15
1 / 6 / 2
9,249
487
10,045
10,571
3,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ImMugen
Medusa
4
1 / 2 / 0
5,883
310
2,018
2,467
466
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
Tmoney8958
Ratatoskr
14
3 / 7 / 1
9,029
475
4,646
16,317
6,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Token924
Neith
13
0 / 7 / 4
7,988
420
4,655
11,425
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
30
Kills
8
9
Deaths
30
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
5
7
2.5
L
Merlin
3
8
0
0.38
W
9
0
6
12
L
Kukulkan
1
6
2
0.33
W
0
2
10
2.5
L
Medusa
ImMugen
Medusa
1
2
0
0.5
W
5
2
6
4
W
Sobek
ItsRudy
Sobek
7
0
4
9
L
Ratatoskr
Tmoney8958
Ratatoskr
3
7
1
0.5
L
Neith
Token924
Neith
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
34,552
65,679
Taken
52,008
44,205
Mitigated
19,413
24,854
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,029
5,406
0
1,663
13,320
5,183
8,369
3,159
10,161
0
71,785
L
Merlin
13,188
596
0
0
11,228
4,741
0
4,864
6,364
54,957
0
W
9,647
351
25
6,635
9,331
4,081
2,606
2,109
7,222
94,570
0
L
Kukulkan
10,045
2,353
0
0
10,571
3,747
135
4,183
6,388
56,001
0
W
2,417
189
0
466
12,514
8,442
519
6,800
5,714
13,496
0
L
Medusa
ImMugen
Medusa
2,018
927
0
670
2,467
466
269
724
1,743
0
7,951
W
10,430
5,685
0
5,751
12,083
5,089
2,831
6,253
5,830
0
75,793
W
Sobek
ItsRudy
Sobek
8,999
1,488
0
10,314
18,431
21,410
1,060
5,471
12,960
51,502
0
L
Ratatoskr
Tmoney8958
Ratatoskr
4,646
1,154
0
3,797
16,317
6,864
399
6,372
9,945
0
57,809
L
Neith
Token924
Neith
4,655
1,988
0
1,375
11,425
3,595
49
4,920
6,505
0
37,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,998
Gold Earned
41,092
491
Minions Killed
398
0
Camps Cleared
0
1,689,163
Distance Traveled
1,386,982
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,145
639
109
6
0
329,070
2
L
Merlin
8,943
471
94
5
0
337,751
3
W
Anubis
12,818
675
145
8
0
326,708
6
L
Kukulkan
9,249
487
97
5
0
311,088
5
W
Ymir
9,326
491
17
1
0
364,577
0
L
Medusa
5,883
310
19
1
0
68,059
1
W
Neith
12,186
641
144
8
0
270,522
12
W
Sobek
11,523
606
76
4
0
398,286
7
L
Ratatoskr
9,029
475
113
6
0
366,389
4
L
Neith
7,988
420
75
4
0
303,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role