Player Matchup

Hou Yi
Hou Yi
Capt l Murdock
Hou Yi
Level 157
God Stats
9W - 6L
1,500 SR
Queue Stats
172W - 156L
1,629 Elo+
Party 1
Horus
Horus
IVIoB Dozer
Horus
Level 123
God Stats
8W - 5L
1,838 SR
Queue Stats
143W - 130L
1,658 Elo+
Party 1
Vulcan
Vulcan
Lag is Love
Vulcan
Level 158
God Stats
43W - 26L
1,712 SR
Queue Stats
325W - 304L
1,722 Elo+
Party 1
Hades
Hades
hood1e ninja
Hades
Level 159
God Stats
2W - 2L
1,961 SR
Queue Stats
238W - 212L
1,693 Elo+
Party 1
Team Averages
Level 149
1,753 SR
1,675 Elo+

VS

Team Averages
Level 101
1,754 SR
1,770 Elo+
Mercury
Mercury
CalmMan1
Mercury
Level 93
God Stats
0W - 1L
1,738 SR
Queue Stats
57W - 32L
1,756 Elo+
Party 2
Sylvanus
Sylvanus
LordTacoington
Sylvanus
Level 128
God Stats
4W - 2L
1,737 SR
Queue Stats
70W - 39L
1,777 Elo+
Party 2
Persephone
Persephone
SnekPrime
Persephone
Level 61
God Stats
11W - 4L
1,824 SR
Queue Stats
19W - 9L
1,774 Elo+
Party 2
Hachiman
Hachiman
Watubi
Hachiman
Level 121
God Stats
2W - 3L
1,716 SR
Queue Stats
61W - 38L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
14,557
766
14,639
17,322
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 9
13,439
707
7,230
22,761
21,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
20
7 / 2 / 8
15,446
813
36,176
16,598
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 8
13,059
687
11,779
24,388
21,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CalmMan1
Mercury
18
3 / 6 / 3
12,328
649
8,584
18,288
7,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
18
1 / 3 / 11
13,680
720
7,341
25,225
26,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SnekPrime
Persephone
19
2 / 5 / 10
13,354
703
18,558
16,850
7,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hachiman
Watubi
Hachiman
20
12 / 3 / 2
14,744
776
26,193
22,608
9,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
17
Kills
18
18
Deaths
17
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
CalmMan1
Mercury
3
6
3
0.75
W
6
3
6
3
W
3
5
9
1.5
W
Vulcan
7
2
8
5.5
L
Sylvanus
1
3
11
2.17
L
Persephone
SnekPrime
Persephone
2
5
10
1.4
L
Hachiman
Watubi
Hachiman
12
3
2
4.33
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,824
Damage
60,676
81,069
Taken
82,971
57,039
Mitigated
50,852
24,425
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CalmMan1
Mercury
8,584
3,239
0
1,191
18,288
7,598
2,547
10,542
7,746
0
31,471
W
14,639
7,513
0
4,240
17,322
6,721
2,788
5,748
11,574
0
61,002
W
7,230
3,751
1,898
4,213
22,761
21,358
200
8,200
14,561
0
18,174
W
Vulcan
36,176
12,872
326
5,973
16,598
7,870
785
4,813
11,785
97,401
0
L
Sylvanus
7,341
1,651
9,374
8,373
25,225
26,303
72
15,195
10,030
23,842
0
L
Persephone
SnekPrime
Persephone
18,558
387
0
1,945
16,850
7,179
0
9,681
7,169
71,058
0
L
Hachiman
Watubi
Hachiman
26,193
16,072
0
5,133
22,608
9,772
49
13,207
9,401
0
95,963
W
11,779
1,194
962
6,813
24,388
21,090
1,154
7,657
16,731
43,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
54,106
303
Minions Killed
306
16
Camps Cleared
13
1,421,016
Distance Traveled
1,447,943
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,328
649
49
3
4
388,737
4
W
Hou Yi
14,557
766
83
4
8
338,863
0
W
Horus
13,439
707
18
1
3
360,837
1
W
Vulcan
15,446
813
118
6
4
423,465
0
L
Sylvanus
13,680
720
34
2
0
341,333
3
L
Persephone
13,354
703
92
5
4
365,002
1
L
Hachiman
14,744
776
131
7
5
352,871
2
W
Hades
13,059
687
84
4
1
297,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role