Player Matchup

Bacchus
Bacchus
BruceSpeigal
Bacchus
Level 82
God Stats
5W - 7L
1,110 SR
Queue Stats
32W - 47L
1,301 Elo+
Party 2
Bellona
Bellona
MadokaRuka
Bellona
Level 27
God Stats
5W - 2L
1,808 SR
Queue Stats
58W - 68L
1,370 Elo+
Solo
Skadi
Skadi
YourWeatherMan
Skadi
Level 67
God Stats
9W - 9L
1,453 SR
Queue Stats
51W - 71L
1,460 Elo+
Party 2
Merlin
Merlin
stevenOdyssey
Merlin
Level 2
God Stats
3W - 7L
1,289 SR
Queue Stats
3W - 13L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
vBlazera
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,432 SR
1,376 Elo+

VS

Team Averages
Level 6
1,445 SR
1,429 Elo+
Sol
Sol
 
Sol
Level 3
God Stats
17W - 14L
1,531 SR
Queue Stats
52W - 71L
1,469 Elo+
Party 3
Kali
Kali
DarkStarNet
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 276L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
Esacke
Jormungandr
Level 6
God Stats
0W - 3L
1,237 SR
Queue Stats
1W - 6L
1,341 Elo+
Party 1
Artemis
Artemis
GrayishHornet33
Artemis
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
272W - 326L
1,500 Elo+
Party 3
Discordia
Discordia
Laksson
Discordia
Level 8
God Stats
1W - 3L
1,459 SR
Queue Stats
2W - 9L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BruceSpeigal
Bacchus
18
2 / 0 / 25
10,866
988
8,288
12,668
18,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MadokaRuka
Bellona
20
13 / 2 / 29
13,636
1,240
25,454
17,321
22,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 2 / 18
14,622
1,329
26,722
7,329
2,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 13
10,086
917
12,153
6,269
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
vBlazera
Kukulkan
20
11 / 1 / 26
13,188
1,199
15,068
6,281
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 4 / 4
10,496
954
11,109
18,911
7,407
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 14 / 5
10,684
971
10,341
23,812
11,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Esacke
Jormungandr
16
1 / 9 / 4
10,160
924
8,391
22,802
17,135
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 9 / 2
9,760
887
6,103
13,321
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Laksson
Discordia
16
2 / 10 / 2
10,533
958
8,817
15,574
6,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
23
45
Kills
6
6
Deaths
46
111
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
4
0.75
W
Bacchus
BruceSpeigal
Bacchus
2
0
25
14.5
L
1
14
5
0.25
L
Jormungandr
Esacke
Jormungandr
1
9
4
0.33
L
1
9
2
0.22
L
Discordia
Laksson
Discordia
2
10
2
0.3
W
Bellona
MadokaRuka
Bellona
13
2
29
13.75
W
18
2
18
13.5
W
1
1
13
7.5
W
Kukulkan
vBlazera
Kukulkan
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,685
Damage
44,761
49,868
Taken
94,420
48,898
Mitigated
47,712
5,935
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,109
1,622
986
3,425
18,911
7,407
0
6,607
12,304
35,429
0
W
Bacchus
BruceSpeigal
Bacchus
8,288
738
0
0
12,668
18,311
0
6,728
5,940
17,431
0
L
10,341
4,590
0
2,411
23,812
11,629
0
10,808
13,004
0
18,436
L
Jormungandr
Esacke
Jormungandr
8,391
2,871
450
1,598
22,802
17,135
0
8,791
14,011
30,096
0
L
6,103
5,411
0
236
13,321
5,516
0
6,329
6,992
0
18,152
L
Discordia
Laksson
Discordia
8,817
672
835
1,514
15,574
6,025
0
4,104
11,470
40,447
0
W
Bellona
MadokaRuka
Bellona
25,454
6,726
0
4,400
17,321
22,929
0
8,013
9,224
1,417
35,273
W
26,722
15,843
0
0
7,329
2,813
0
4,733
2,596
0
49,942
W
12,153
1,681
0
1,535
6,269
2,442
0
4,178
2,091
22,998
0
W
Kukulkan
vBlazera
Kukulkan
15,068
2,716
0
0
6,281
2,403
0
4,581
1,700
54,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,398
Gold Earned
51,633
220
Minions Killed
196
7
Camps Cleared
5
966,516
Distance Traveled
880,977
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,496
954
47
4
0
187,869
0
W
Bacchus
10,866
988
11
1
2
213,215
0
L
Kali
10,684
971
18
2
1
197,907
0
L
Jormungandr
10,160
924
47
4
1
165,309
1
L
Artemis
9,760
887
16
1
1
162,521
3
L
Discordia
10,533
958
68
6
2
167,371
0
W
Bellona
13,636
1,240
22
2
0
196,619
0
W
Skadi
14,622
1,329
48
4
4
183,872
1
W
Merlin
10,086
917
31
3
0
163,525
0
W
Kukulkan
13,188
1,199
108
10
1
209,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role