Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ABBS87ZULU
Camazotz
Level 100
God Stats
1W - 8L
1,296 SR
Queue Stats
197W - 180L
1,481 Elo+
Party 2
Skadi
Skadi
Zz Solo God zZ
Skadi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,457 Elo+
Party 2
Nox
Nox
killafornia18
Nox
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
thunderpiston11
Jormungandr
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 159L
1,487 Elo+
Party 2
Team Averages
Level 112
1,459 SR
1,456 Elo+

VS

Team Averages
Level 141
1,521 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blind Pierre
Ah Muzen Cab
Level 143
God Stats
9W - 9L
1,614 SR
Queue Stats
662W - 693L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Herbermenjenkin
Kukulkan
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 217L
1,426 Elo+
Party 1
Fenrir
Fenrir
Manuel11705
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,176 Elo+
Solo
Da Ji
Da Ji
Yanto187
Da Ji
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
470W - 458L
1,458 Elo+
Solo
Ymir
Ymir
throwingas35
Ymir
Level 153
God Stats
3W - 3L
1,491 SR
Queue Stats
235W - 227L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 8 / 11
14,313
682
29,019
20,640
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
ABBS87ZULU
Camazotz
20
2 / 11 / 14
12,981
618
13,189
30,268
29,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 13 / 10
14,141
673
15,777
22,759
9,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 8
12,626
601
13,815
16,720
7,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
thunderpiston11
Jormungandr
20
8 / 12 / 11
14,554
693
17,828
30,175
36,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blind Pierre
Ah Muzen Cab
20
7 / 6 / 21
14,563
693
17,502
20,709
9,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
14 / 5 / 23
17,173
818
31,303
17,736
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
11 / 7 / 27
14,705
700
16,440
26,417
23,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Yanto187
Da Ji
20
12 / 6 / 21
15,496
738
25,325
17,111
12,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 7 / 29
15,292
728
13,906
26,025
37,595
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
172
31
Kills
51
51
Deaths
31
54
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
10
8
11
1.94
L
Camazotz
ABBS87ZULU
Camazotz
2
11
14
0.82
W
Ah Muzen Cab
Blind Pierre
Ah Muzen Cab
7
6
21
2.92
W
Kukulkan
14
5
23
5.1
W
Fenrir
11
7
27
3.5
W
Da Ji
Yanto187
Da Ji
12
6
21
3.75
L
6
13
10
0.85
L
5
7
8
1.29
W
7
7
29
3.07
L
Jormungandr
thunderpiston11
Jormungandr
8
12
11
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,628
Damage
104,476
120,562
Taken
107,998
92,094
Mitigated
91,464
30,908
Healing
36,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
29,019
1,103
1,709
4,961
20,640
9,145
0
7,517
13,123
49,711
0
L
Camazotz
ABBS87ZULU
Camazotz
13,189
1,540
1,578
10,573
30,268
29,615
0
11,334
18,934
0
19,487
W
Ah Muzen Cab
Blind Pierre
Ah Muzen Cab
17,502
7,670
3,797
8,780
20,709
9,221
3,461
12,976
7,733
0
39,302
W
Kukulkan
31,303
940
2,214
4,441
17,736
8,134
2,094
12,297
5,439
82,241
0
W
Fenrir
16,440
3,997
3,103
5,711
26,417
23,685
392
13,638
12,779
0
27,926
W
Da Ji
Yanto187
Da Ji
25,325
6,850
1,094
1,285
17,111
12,829
373
10,270
6,841
0
32,151
L
15,777
8,062
2,316
2,959
22,759
9,139
1,651
12,805
9,954
0
32,984
L
13,815
833
1,380
2,123
16,720
7,275
59
4,060
12,660
30,072
0
W
13,906
690
3,351
2,515
26,025
37,595
0
11,481
14,544
22,275
0
L
Jormungandr
thunderpiston11
Jormungandr
17,828
2,644
1,342
1,967
30,175
36,920
206
9,493
20,682
45,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,615
Gold Earned
77,229
194
Minions Killed
196
0
Camps Cleared
0
1,589,783
Distance Traveled
1,819,166
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,313
682
41
2
0
312,308
0
L
Camazotz
12,981
618
14
1
0
348,592
0
W
Ah Muzen Cab
14,563
693
35
2
0
359,943
0
W
Kukulkan
17,173
818
108
5
0
394,823
0
W
Fenrir
14,705
700
20
1
0
380,976
0
W
Da Ji
15,496
738
16
1
0
352,257
1
L
Skadi
14,141
673
44
2
0
299,867
0
L
Nox
12,626
601
50
2
0
319,125
1
W
Ymir
15,292
728
17
1
0
331,167
0
L
Jormungandr
14,554
693
45
2
0
309,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role