Player Matchup

Bacchus
Bacchus
MaxMan735
Bacchus
Level 27
God Stats
1W - 1L
1,200 SR
Queue Stats
19W - 18L
1,403 Elo+
Party 1
Scylla
Scylla
Recline Equinox
Scylla
Level 65
God Stats
2W - 2L
1,547 SR
Queue Stats
170W - 153L
1,574 Elo+
Party 1
Hachiman
Hachiman
SpaceCowboyQ45
Hachiman
Level 13
God Stats
21W - 14L
1,665 SR
Queue Stats
21W - 14L
1,551 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,509 Elo+

VS

Team Averages
Level 53
1,644 SR
1,460 Elo+
Pele
Pele
HGKnight
Pele
Level 29
God Stats
5W - 3L
1,534 SR
Queue Stats
6W - 6L
1,443 Elo+
Party 2
Chiron
Chiron
I_VS_F
Chiron
Level 68
God Stats
2W - 4L
1,897 SR
Queue Stats
22W - 31L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
ratatouilleCheff
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxMan735
Bacchus
13
2 / 3 / 16
12,698
705
7,569
17,649
22,685
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
14 / 3 / 7
14,289
794
17,397
13,520
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
14
9 / 8 / 7
13,116
729
15,445
16,196
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 5 / 2
11,350
631
8,429
15,056
7,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
I_VS_F
Chiron
13
8 / 8 / 3
12,129
674
17,521
16,659
5,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 12 / 10
11,048
614
12,626
15,225
4,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
14
14
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
5
5
2
1.2
L
Chiron
I_VS_F
Chiron
8
8
3
1.19
W
Bacchus
MaxMan735
Bacchus
2
3
16
3.33
W
14
3
7
5.83
W
Hachiman
9
8
7
1.56
L
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,411
Damage
38,576
47,365
Taken
46,940
32,922
Mitigated
16,536
9,331
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,429
2,551
0
3,106
15,056
7,006
0
5,016
10,040
0
39,547
L
Chiron
I_VS_F
Chiron
17,521
11,122
362
3,662
16,659
5,319
1,091
10,165
6,494
0
41,074
W
Bacchus
MaxMan735
Bacchus
7,569
1,184
1,007
2,165
17,649
22,685
435
4,364
13,285
31,516
0
W
17,397
1,269
451
5,252
13,520
4,494
1,667
2,928
10,592
61,796
0
W
Hachiman
15,445
9,506
0
456
16,196
5,743
306
5,673
10,523
0
40,697
L
12,626
2,648
0
171
15,225
4,211
0
9,812
5,413
40,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
34,527
197
Minions Killed
180
0
Camps Cleared
0
967,857
Distance Traveled
885,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,350
631
58
3
0
363,223
0
L
Chiron
12,129
674
67
4
0
262,671
1
W
Bacchus
12,698
705
34
2
0
343,360
0
W
Scylla
14,289
794
96
5
0
316,940
0
W
Hachiman
13,116
729
67
4
0
307,557
0
L
Nu Wa
11,048
614
55
3
0
259,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role