Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArrogantMan
Zeus
Level 125
God Stats
5W - 1L
1,657 SR
Queue Stats
322W - 296L
1,458 Elo+
Solo
Tyr
Tyr
CobaltRayne333
Tyr
Level 100
God Stats
1W - 1L
1,304 SR
Queue Stats
123W - 108L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Kenpachi Jarvis
Xbalanque
Level 136
God Stats
2W - 0L
1,725 SR
Queue Stats
39W - 55L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
SlimFreakinFast
Sun Wukong
Level 103
God Stats
3W - 2L
1,472 SR
Queue Stats
41W - 49L
1,410 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,463 Elo+

VS

Team Averages
Level 105
1,504 SR
1,479 Elo+
Ullr
Ullr
Blood2Dust77
Ullr
Level 106
God Stats
0W - 2L
1,255 SR
Queue Stats
42W - 50L
1,496 Elo+
Solo
He Bo
He Bo
Hi_I_Am_Lucifer
He Bo
Level 128
God Stats
7W - 7L
1,718 SR
Queue Stats
440W - 438L
1,497 Elo+
Party 3
Merlin
Merlin
K_Mother_F_in_C
Merlin
Level 108
God Stats
6W - 3L
1,546 SR
Queue Stats
294W - 274L
1,539 Elo+
Party 3
Fenrir
Fenrir
exoros211
Fenrir
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 141L
1,454 Elo+
Party 2
Hercules
Hercules
santoriou
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 134L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 12
9,424
785
13,276
9,002
3,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 9
9,233
769
8,025
4,221
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 10
8,857
738
4,917
10,066
9,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Kenpachi Jarvis
Xbalanque
16
4 / 6 / 13
9,391
783
11,063
12,853
5,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SlimFreakinFast
Sun Wukong
17
8 / 2 / 8
10,130
844
8,285
10,808
7,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 7
9,008
751
5,437
7,890
3,485
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 5
8,139
678
9,116
11,312
4,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 8
9,475
790
10,362
6,108
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
exoros211
Fenrir
12
2 / 8 / 10
8,583
715
6,616
11,421
5,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
santoriou
Hercules
15
4 / 4 / 6
8,798
733
7,065
15,947
15,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
20
Kills
14
14
Deaths
20
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
12
3
W
3
1
9
7.5
L
0
1
7
3.5
W
2
2
10
3.5
L
3
6
5
0.92
L
5
1
8
9
W
Xbalanque
Kenpachi Jarvis
Xbalanque
4
6
13
1.75
W
Sun Wukong
SlimFreakinFast
Sun Wukong
8
2
8
6
L
Fenrir
exoros211
Fenrir
2
8
10
0.88
L
Hercules
santoriou
Hercules
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
38,596
46,950
Taken
52,678
28,217
Mitigated
31,201
20,634
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,276
2,903
2,978
2,305
9,002
3,551
675
3,699
5,303
24,505
0
W
8,025
452
966
890
4,221
1,503
235
930
3,291
21,096
0
L
5,437
1,670
1,862
2,879
7,890
3,485
726
4,049
3,841
0
26,311
W
4,917
539
2,221
2,838
10,066
9,883
330
4,450
5,616
0
12,048
L
9,116
169
848
1,574
11,312
4,156
0
3,317
7,995
13,590
0
L
10,362
108
1,388
1,641
6,108
2,556
79
2,715
3,393
36,515
0
W
Xbalanque
Kenpachi Jarvis
Xbalanque
11,063
4,245
1,776
2,638
12,853
5,405
3,030
6,062
6,791
0
23,813
W
Sun Wukong
SlimFreakinFast
Sun Wukong
8,285
1,548
1,931
2,091
10,808
7,875
756
4,337
6,471
0
21,622
L
Fenrir
exoros211
Fenrir
6,616
1,218
717
1,303
11,421
5,780
510
3,793
7,628
0
9,639
L
Hercules
santoriou
Hercules
7,065
2,196
1,498
5,861
15,947
15,224
28
7,427
8,520
0
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
44,003
112
Minions Killed
126
0
Camps Cleared
0
1,006,358
Distance Traveled
1,042,324
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,424
785
25
2
0
197,741
2
W
Zeus
9,233
769
26
2
0
152,479
0
L
Ullr
9,008
751
40
3
0
234,669
1
W
Tyr
8,857
738
10
1
0
222,514
0
L
He Bo
8,139
678
17
1
0
194,918
2
L
Merlin
9,475
790
42
4
0
197,483
1
W
Xbalanque
9,391
783
32
3
0
184,556
0
W
Sun Wukong
10,130
844
19
2
0
249,068
0
L
Fenrir
8,583
715
9
1
0
206,360
1
L
Hercules
8,798
733
18
2
0
208,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role