Player Matchup

Xing Tian
Xing Tian
Gold IV
Chaac Zone
Xing Tian
Gold IV
Level 149
God Stats
3W - 0L
1,775 SR
Queue Stats
16W - 17L
1,587 MMR
Party 1
Merlin
Merlin
Gold IV
Noiyze
Merlin
Gold IV
Level 149
God Stats
2W - 0L
1,167 SR
Queue Stats
14W - 16L
1,599 MMR
Party 1
Artemis
Artemis
Bronze III
SkinniThiccAF8
Artemis
Bronze III
Level 99
God Stats
6W - 7L
1,638 SR
Queue Stats
11W - 17L
1,668 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,526 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,706 SR
1,541 MMR
Achilles
Achilles
Silver IV
Diesel-Beagle
Achilles
Silver IV
Level 119
God Stats
0W - 2L
1,754 SR
Queue Stats
14W - 17L
1,374 MMR
Party 2
Medusa
Medusa
Gold III
aCHIEFment
Medusa
Gold III
Level 101
God Stats
22W - 20L
1,704 SR
Queue Stats
23W - 25L
1,655 MMR
Party 2
Eset
Eset
Gold I
x Mr Micawber
Eset
Gold I
Level 69
God Stats
32W - 28L
1,660 SR
Queue Stats
426W - 496L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chaac Zone
Xing Tian
15
3 / 6 / 10
15,778
584
12,717
29,409
30,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Noiyze
Merlin
19
7 / 5 / 7
18,160
673
24,240
17,053
6,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 5 / 9
17,718
656
21,076
15,789
5,756
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
ArtioOdinHerculesHeimdallrYemoja

VS

Bans
AphroditeBacchusChaacKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diesel-Beagle
Achilles
17
7 / 3 / 5
16,959
628
12,939
27,219
41,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
aCHIEFment
Medusa
18
6 / 5 / 6
17,370
643
20,921
22,779
8,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 8 / 3
16,084
596
15,270
17,688
6,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
16
16
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chaac Zone
Xing Tian
3
6
10
1.33
L
Achilles
Diesel-Beagle
Achilles
7
3
5
3.17
W
Merlin
Noiyze
Merlin
7
5
7
2.1
W
6
5
9
2.1
L
Medusa
aCHIEFment
Medusa
6
5
6
1.8
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,033
Damage
49,130
62,251
Taken
67,686
43,138
Mitigated
55,739
10,167
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chaac Zone
Xing Tian
12,717
548
0
630
29,409
30,728
0
7,202
22,207
39,716
0
L
Achilles
Diesel-Beagle
Achilles
12,939
3,449
431
5,345
27,219
41,414
240
12,451
14,768
259
41,133
W
Merlin
Noiyze
Merlin
24,240
789
1,234
3,885
17,053
6,654
604
5,320
11,733
134,095
0
W
21,076
11,283
0
4,418
15,789
5,756
2,107
2,969
12,820
0
88,652
L
Medusa
aCHIEFment
Medusa
20,921
10,329
596
3,972
22,779
8,047
1,853
13,751
9,028
0
93,556
L
15,270
221
1,038
5,269
17,688
6,278
471
10,924
6,764
89,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
50,413
365
Minions Killed
318
0
Camps Cleared
0
1,380,416
Distance Traveled
1,408,733
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,778
584
38
1
0
455,350
7
L
Achilles
16,959
628
51
2
0
497,098
8
W
Merlin
18,160
673
208
8
0
464,720
5
W
Artemis
17,718
656
119
4
0
460,346
3
L
Medusa
17,370
643
135
5
0
469,407
7
L
Eset
16,084
596
132
5
0
442,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role