Player Matchup

Artemis
Artemis
LightFeather106
Artemis
Level 15
God Stats
52W - 42L
1,555 SR
Queue Stats
118W - 116L
1,209 Elo+
Party 1
Chaac
Chaac
SS420 GOHAN
Chaac
Level 25
God Stats
4W - 2L
1,776 SR
Queue Stats
18W - 12L
1,430 Elo+
Party 1
Merlin
Merlin
SS420 KAKAROT
Merlin
Level 29
God Stats
13W - 11L
1,611 SR
Queue Stats
107W - 90L
1,243 Elo+
Party 1
Team Averages
Level 23
1,647 SR
1,294 Elo+

VS

Team Averages
Level 9
1,387 SR
1,181 Elo+
Serqet
Serqet
 
Serqet
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
33W - 64L
1,065 Elo+
Party 2
Loki
Loki
 
Loki
Level 9
God Stats
1W - 4L
1,162 SR
Queue Stats
8W - 35L
978 Elo+
Party 2
Neith
Neith
RegentPurse3
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 5
8,878
683
3,676
8,371
2,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 5 / 5
9,412
724
5,156
13,241
9,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 4 / 7
10,287
791
12,053
11,219
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 3 / 6
8,580
660
3,453
10,778
4,129
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
 
Loki
11
6 / 6 / 6
10,281
791
6,071
9,196
3,045
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 6 / 7
9,162
705
6,200
8,235
2,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
13
13
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
6
2
L
Loki
 
Loki
6
6
6
1.5
W
3
4
5
1.38
L
4
6
7
1.25
W
5
5
5
1.5
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
15,724
32,831
Taken
28,209
17,708
Mitigated
9,950
6,347
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,453
371
0
1,825
10,778
4,129
0
5,194
5,584
0
10,316
L
Loki
 
Loki
6,071
2,412
0
0
9,196
3,045
318
3,648
5,548
0
15,953
W
3,676
978
0
733
8,371
2,637
438
287
8,060
0
22,931
L
6,200
3,177
0
885
8,235
2,776
0
3,315
4,920
0
22,334
W
5,156
1,091
0
2,967
13,241
9,599
147
535
12,562
96
20,197
W
12,053
1,263
0
2,647
11,219
5,472
710
0
10,637
34,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
28,023
110
Minions Killed
59
0
Camps Cleared
0
706,744
Distance Traveled
665,571
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,580
660
15
1
0
243,641
2
L
Loki
10,281
791
17
1
0
259,237
0
W
Artemis
8,878
683
32
2
0
227,363
0
L
Neith
9,162
705
27
2
0
162,693
4
W
Chaac
9,412
724
25
2
0
253,336
0
W
Merlin
10,287
791
53
4
0
226,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role