Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B00TY WATER
Neith
Level 154
God Stats
9W - 3L
1,778 SR
Queue Stats
19W - 10L
1,774 Elo+
Party 3
Cerberus
Cerberus
Paceegs
Cerberus
Level 117
God Stats
10W - 5L
1,695 SR
Queue Stats
21W - 18L
1,694 Elo+
Party 3
Pele
Pele
PattyOFurnature
Pele
Level 146
God Stats
7W - 4L
1,644 SR
Queue Stats
68W - 54L
1,527 Elo+
Party 3
Achilles
Achilles
wteskey
Achilles
Level 139
God Stats
6W - 4L
1,686 SR
Queue Stats
37W - 33L
1,565 Elo+
Party 3
Team Averages
Level 137
1,661 SR
1,612 Elo+

VS

Team Averages
Level 117
1,548 SR
1,571 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AlsoKnownAsSteve
Bacchus
Level 121
God Stats
21W - 16L
1,458 SR
Queue Stats
99W - 86L
1,410 Elo+
Party 2
Chang'e
Chang'e
Sikurzoi
Chang'e
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 50L
1,658 Elo+
Solo
Discordia
Discordia
VeXatious RugBE
Discordia
Level 116
God Stats
4W - 4L
1,615 SR
Queue Stats
28W - 25L
1,548 Elo+
Party 1
Loki
Loki
supersonic173
Loki
Level 149
God Stats
1W - 3L
1,668 SR
Queue Stats
42W - 40L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
2 / 4 / 21
13,973
932
22,341
14,714
9,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 3 / 21
16,235
1,082
33,129
20,506
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Paceegs
Cerberus
20
4 / 3 / 25
14,699
980
18,849
23,135
28,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 10 / 12
16,322
1,088
24,104
23,055
10,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
wteskey
Achilles
20
10 / 3 / 22
16,394
1,093
24,283
21,467
26,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 4 / 7
13,966
931
18,659
17,322
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 11 / 8
13,585
906
8,658
31,433
40,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chang'e
Sikurzoi
Chang'e
20
1 / 8 / 9
13,540
903
15,397
37,605
14,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
VeXatious RugBE
Discordia
20
3 / 3 / 11
14,701
980
22,777
14,136
4,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 13 / 6
16,344
1,090
28,160
27,732
10,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
64
39
Kills
23
23
Deaths
39
101
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
21
3.13
L
Neith
 
Neith
6
4
7
2.38
L
2
11
8
0.55
W
9
3
21
6.5
W
Cerberus
Paceegs
Cerberus
4
3
25
5.5
W
14
10
12
2
L
Chang'e
Sikurzoi
Chang'e
1
8
9
0.69
L
Discordia
VeXatious RugBE
Discordia
3
3
11
2.83
L
11
13
6
1.08
W
Achilles
wteskey
Achilles
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,706
Damage
93,651
102,877
Taken
128,228
83,068
Mitigated
76,866
17,820
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,341
9,236
0
1,982
14,714
9,510
0
4,882
9,832
49,594
0
L
Neith
 
Neith
18,659
11,015
0
753
17,322
6,304
0
6,780
10,542
0
47,274
L
8,658
536
0
2,003
31,433
40,437
0
9,691
21,742
40,450
0
W
33,129
21,305
0
4,450
20,506
8,277
0
11,906
8,600
0
83,511
W
Cerberus
Paceegs
Cerberus
18,849
638
0
3,385
23,135
28,461
0
10,381
12,754
42,397
0
W
24,104
5,960
0
1,114
23,055
10,065
0
10,428
12,627
0
36,653
L
Chang'e
Sikurzoi
Chang'e
15,397
1,490
3,616
7,181
37,605
14,877
0
11,159
26,446
41,920
0
L
Discordia
VeXatious RugBE
Discordia
22,777
1,647
122
2,135
14,136
4,840
0
4,083
10,053
49,632
0
L
28,160
12,607
0
1,098
27,732
10,408
0
9,477
18,255
0
60,825
W
Achilles
wteskey
Achilles
24,283
9,386
1,143
5,746
21,467
26,755
0
9,235
12,232
0
45,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,623
Gold Earned
72,136
341
Minions Killed
311
7
Camps Cleared
10
1,499,424
Distance Traveled
1,370,226
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,973
932
70
5
2
312,944
0
L
Neith
13,966
931
48
3
1
264,239
1
L
Bacchus
13,585
906
56
4
0
242,810
0
W
Neith
16,235
1,082
126
8
2
267,687
3
W
Cerberus
14,699
980
67
4
0
307,323
3
W
Pele
16,322
1,088
30
2
1
292,056
2
L
Chang'e
13,540
903
48
3
3
282,111
1
L
Discordia
14,701
980
78
5
0
281,716
0
L
Loki
16,344
1,090
81
5
6
299,350
0
W
Achilles
16,394
1,093
48
3
2
319,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role