Player Matchup

Hercules
Hercules
Diaz9739
Hercules
Level 116
God Stats
0W - 2L
1,684 SR
Queue Stats
10W - 8L
1,658 Elo+
Party 2
Bastet
Bastet
Gumbo47
Bastet
Level 107
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 10L
1,076 Elo+
Party 2
Olorun
Olorun
fijimijiwijimon
Olorun
Level 82
God Stats
1W - 4L
1,446 SR
Queue Stats
39W - 46L
1,579 Elo+
Party 2
Team Averages
Level 102
1,591 SR
1,438 Elo+

VS

Team Averages
Level 72
1,615 SR
1,650 Elo+
Fenrir
Fenrir
AFlyingFroggy
Fenrir
Level 88
God Stats
3W - 1L
1,701 SR
Queue Stats
30W - 16L
1,749 Elo+
Party 1
He Bo
He Bo
banditthefat
He Bo
Level 61
God Stats
1W - 0L
1,644 SR
Queue Stats
19W - 10L
1,700 Elo+
Party 1
Vamana
Vamana
who_ever_said_th
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Diaz9739
Hercules
12
4 / 4 / 2
11,809
590
9,596
19,466
21,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Gumbo47
Bastet
11
2 / 9 / 3
10,778
539
10,131
17,841
6,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 7 / 4
10,938
547
10,649
12,242
4,067
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 12
12,480
624
10,542
20,208
17,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
16 / 1 / 3
14,387
719
24,567
12,335
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 15
12,365
618
7,250
14,234
9,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
20
20
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Hercules
Diaz9739
Hercules
4
4
2
1.25
L
Bastet
Gumbo47
Bastet
2
9
3
0.39
W
16
1
3
17.5
L
0
7
4
0.29
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
42,359
49,549
Taken
46,777
31,803
Mitigated
31,473
10,540
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
4,575
0
5,589
20,208
17,067
608
4,742
15,466
0
35,951
L
Hercules
Diaz9739
Hercules
9,596
1,874
0
7,155
19,466
21,704
0
9,021
10,445
0
25,238
L
Bastet
Gumbo47
Bastet
10,131
2,709
0
63
17,841
6,032
0
8,707
9,134
0
24,431
W
24,567
653
0
6,935
12,335
4,639
430
2,842
9,493
84,031
0
L
10,649
4,413
1,170
2,152
12,242
4,067
172
6,913
5,329
53,312
0
W
7,250
1,904
0
3,545
14,234
9,767
1,601
3,093
11,141
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
39,232
154
Minions Killed
250
0
Camps Cleared
0
1,043,178
Distance Traveled
1,115,616
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,480
624
57
3
0
371,576
3
L
Hercules
11,809
590
33
2
0
376,229
3
L
Bastet
10,778
539
30
2
0
343,989
1
W
He Bo
14,387
719
118
6
0
346,410
0
L
Olorun
10,938
547
91
5
0
322,960
2
W
Vamana
12,365
618
75
4
0
397,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role