Player Matchup

Da Ji
Da Ji
Bobman108
Da Ji
Level 40
God Stats
3W - 1L
1,652 SR
Queue Stats
193W - 215L
1,419 Elo+
Party 2
Mulan
Mulan
Scoooter32
Mulan
Level 25
God Stats
11W - 12L
1,408 SR
Queue Stats
83W - 109L
1,394 Elo+
Party 2
Janus
Janus
aProBore90
Janus
Level 95
God Stats
7W - 20L
1,071 SR
Queue Stats
202W - 229L
1,401 Elo+
Party 2
Team Averages
Level 53
1,377 SR
1,405 Elo+

VS

Team Averages
Level 39
1,539 SR
1,332 Elo+
Thor
Thor
IsseiPavon
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
ezecrak46
Sun Wukong
Level 27
God Stats
23W - 18L
1,617 SR
Queue Stats
68W - 77L
1,375 Elo+
Party 1
Merlin
Merlin
romakapo180
Merlin
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
90W - 100L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bobman108
Da Ji
14
13 / 6 / 12
13,657
803
17,004
14,937
7,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
14
9 / 6 / 10
12,580
740
13,283
16,163
10,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
16
10 / 4 / 18
14,313
842
20,791
11,671
4,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
9,734
573
4,087
19,140
5,378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
ezecrak46
Sun Wukong
13
6 / 10 / 7
12,895
759
8,746
23,276
19,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
7 / 11 / 6
13,403
788
15,911
16,498
5,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
32
Kills
14
16
Deaths
32
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bobman108
Da Ji
13
6
12
3.17
L
1
11
3
0.23
W
Mulan
9
6
10
2.33
W
Janus
10
4
18
4.75
L
Sun Wukong
ezecrak46
Sun Wukong
6
10
7
0.95
L
Merlin
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
28,744
42,771
Taken
58,914
22,608
Mitigated
30,357
11,575
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bobman108
Da Ji
17,004
4,540
612
2,715
14,937
7,816
475
4,350
10,587
0
35,829
L
4,087
547
0
457
19,140
5,378
0
6,520
12,620
0
25,984
W
Mulan
13,283
1,510
718
3,454
16,163
10,372
436
7,319
8,844
0
31,090
W
Janus
20,791
1,919
576
3,500
11,671
4,420
1,960
4,592
7,079
81,598
0
L
Sun Wukong
ezecrak46
Sun Wukong
8,746
760
0
1,979
23,276
19,762
0
7,774
15,502
571
25,353
L
Merlin
15,911
342
0
672
16,498
5,217
0
6,505
9,993
47,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
36,032
193
Minions Killed
137
0
Camps Cleared
0
871,759
Distance Traveled
783,703
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,657
803
30
2
0
297,450
1
L
Thor
9,734
573
41
2
0
254,406
2
W
Mulan
12,580
740
42
2
0
289,916
2
W
Janus
14,313
842
121
7
0
284,393
1
L
Sun Wukong
12,895
759
30
2
0
289,219
4
L
Merlin
13,403
788
66
4
0
240,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role