Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
FOOTDIVEW9
Freya
Platinum V
Level 158
God Stats
9W - 8L
1,790 SR
Queue Stats
543W - 524L
1,625 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
HashiramaSenpai
Erlang Shen
Gold II
Level 155
God Stats
2W - 3L
1,746 SR
Queue Stats
270W - 258L
1,471 MMR
Party 2
He Bo
He Bo
Platinum V
KiingMykoL
He Bo
Platinum V
Level 149
God Stats
1W - 2L
1,537 SR
Queue Stats
187W - 193L
1,535 MMR
Solo
Medusa
Medusa
Gold II
iZ SicK One
Medusa
Gold II
Level 138
God Stats
4W - 11L
1,351 SR
Queue Stats
95W - 91L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,585 SR
1,538 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,543 SR
1,547 MMR
Scylla
Scylla
Platinum V
Air Effect
Scylla
Platinum V
Level 121
God Stats
49W - 42L
1,591 SR
Queue Stats
239W - 220L
1,555 MMR
Solo
Anhur
Anhur
Gold I
Arrowe0376
Anhur
Gold I
Level 154
God Stats
3W - 0L
1,763 SR
Queue Stats
107W - 101L
1,554 MMR
Solo
Tyr
Tyr
Gold I
BIGDUG7
Tyr
Gold I
Level 155
God Stats
5W - 7L
1,595 SR
Queue Stats
337W - 324L
1,454 MMR
Party 1
Awilix
Awilix
Platinum IV
BrooklynOG92
Awilix
Platinum IV
Level 158
God Stats
38W - 35L
1,481 SR
Queue Stats
834W - 848L
1,637 MMR
Party 1
Bacchus
Bacchus
Gold I
guilermearaujo80
Bacchus
Gold I
Level 158
God Stats
1W - 3L
1,287 SR
Queue Stats
238W - 241L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 5 / 13
13,387
446
12,835
26,934
28,976
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
20
7 / 9 / 10
14,749
492
13,745
26,879
12,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
HashiramaSenpai
Erlang Shen
18
2 / 5 / 13
14,168
472
8,966
28,081
30,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
20
12 / 6 / 6
16,262
542
20,366
19,685
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
5 / 6 / 10
15,724
524
26,332
23,533
9,824
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorBastetOdinHeimdallrIzanami

VS

Bans
KukulkanKumbhakarnaJing WeiYemojaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Air Effect
Scylla
20
5 / 5 / 9
17,105
570
23,558
17,048
6,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
20
4 / 6 / 10
15,583
519
12,674
25,510
9,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
20
4 / 4 / 10
17,775
593
19,218
30,947
38,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
20
13 / 8 / 10
17,976
599
22,231
25,592
10,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 5 / 10
16,531
551
12,435
27,316
39,509
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
79
28
Kills
30
31
Deaths
28
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
13
1.7
W
Scylla
Air Effect
Scylla
5
5
9
1.9
W
Anhur
4
6
10
1.5
W
Tyr
4
4
10
2.25
W
Awilix
13
8
10
2.25
L
Freya
7
9
10
1.33
L
Erlang Shen
HashiramaSenpai
Erlang Shen
2
5
13
1.7
L
He Bo
12
6
6
2.5
W
4
5
10
1.8
L
Medusa
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,244
Damage
90,116
125,112
Taken
126,413
89,318
Mitigated
103,226
38,858
Healing
41,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,835
1,780
0
11,491
26,934
28,976
37
9,573
17,361
0
73,835
W
Scylla
Air Effect
Scylla
23,558
1,598
0
5,248
17,048
6,050
2,119
4,295
12,753
120,228
0
W
Anhur
12,674
6,179
0
11,380
25,510
9,287
2,849
8,734
16,776
0
113,771
W
Tyr
19,218
3,057
0
15,234
30,947
38,025
4,838
9,183
21,764
0
115,321
W
Awilix
22,231
6,554
0
3,633
25,592
10,355
2,692
11,605
13,987
0
113,583
L
Freya
13,745
5,620
0
10,556
26,879
12,747
1,427
5,783
21,096
108,241
0
L
Erlang Shen
HashiramaSenpai
Erlang Shen
8,966
3,813
0
5,468
28,081
30,692
0
11,643
16,438
0
48,275
L
He Bo
20,366
657
0
5,803
19,685
7,079
0
6,492
13,193
108,067
0
W
12,435
556
0
5,598
27,316
39,509
1,066
6,332
20,984
63,291
0
L
Medusa
26,332
15,435
0
5,540
23,533
9,824
2,508
8,094
15,439
0
141,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,290
Gold Earned
84,970
637
Minions Killed
730
0
Camps Cleared
0
2,581,532
Distance Traveled
2,593,287
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,387
446
117
4
0
542,806
5
W
Scylla
17,105
570
196
7
0
540,278
7
W
Anhur
15,583
519
124
4
0
478,682
11
W
Tyr
17,775
593
197
7
0
504,192
1
W
Awilix
17,976
599
134
4
0
562,882
8
L
Freya
14,749
492
158
5
0
475,361
7
L
Erlang Shen
14,168
472
30
1
0
577,221
3
L
He Bo
16,262
542
134
4
0
531,223
10
W
Bacchus
16,531
551
79
3
0
507,253
7
L
Medusa
15,724
524
198
7
0
454,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role