Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo
Hercules
Hercules
IHateAres
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IHateNeZha
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Kuz-Embo
Anubis
Level 17
God Stats
3W - 2L
1,847 SR
Queue Stats
31W - 39L
1,564 Elo+
Solo
Cabrakan
Cabrakan
Rousseau-9
Cabrakan
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 52L
1,661 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,579 Elo+

VS

Team Averages
Level 22
1,535 SR
1,688 Elo+
Nemesis
Nemesis
CityRhythm
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,722 Elo+
Solo
Skadi
Skadi
GuillePereiraYT
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,681 Elo+
Solo
Tyr
Tyr
Iama
Tyr
Level 17
God Stats
15W - 12L
1,892 SR
Queue Stats
94W - 56L
1,812 Elo+
Solo
Scylla
Scylla
Le_Duutch
Scylla
Level 26
God Stats
2W - 1L
1,533 SR
Queue Stats
20W - 14L
1,609 Elo+
Solo
Ymir
Ymir
josedfb21
Ymir
Level 25
God Stats
1W - 2L
1,249 SR
Queue Stats
87W - 82L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 6 / 0
8,016
382
1,722
13,053
4,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
IHateAres
Hercules
16
1 / 1 / 4
9,331
444
8,810
14,846
7,250
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
IHateNeZha
Heimdallr
18
7 / 3 / 3
10,603
505
15,137
11,836
5,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Kuz-Embo
Anubis
15
7 / 6 / 4
10,371
494
15,556
13,923
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Rousseau-9
Cabrakan
16
5 / 6 / 5
10,774
513
7,539
14,623
14,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CityRhythm
Nemesis
20
6 / 2 / 7
13,087
623
12,279
14,613
5,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 5 / 5
12,393
590
11,155
12,074
6,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Iama
Tyr
19
4 / 1 / 4
12,089
576
13,175
15,475
15,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Le_Duutch
Scylla
17
4 / 6 / 4
11,232
535
6,748
9,499
2,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
16
0 / 6 / 2
11,170
532
4,264
16,849
12,678
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
20
Kills
20
22
Deaths
20
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
0
0
W
Nemesis
CityRhythm
Nemesis
6
2
7
4.75
W
6
5
5
1.7
L
Hercules
IHateAres
Hercules
1
1
4
3
L
Heimdallr
IHateNeZha
Heimdallr
7
3
3
2.83
W
Tyr
Iama
Tyr
4
1
4
6
L
Anubis
Kuz-Embo
Anubis
7
6
4
1.5
W
Scylla
Le_Duutch
Scylla
4
6
4
1
L
Cabrakan
Rousseau-9
Cabrakan
5
6
5
1.25
W
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,764
Damage
47,621
68,281
Taken
68,510
36,834
Mitigated
42,349
18,293
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,722
1,377
0
3,387
13,053
4,065
32
2,508
10,545
0
33,708
W
Nemesis
CityRhythm
Nemesis
12,279
5,717
0
6,140
14,613
5,102
2,298
8,544
6,014
0
101,695
W
11,155
5,277
0
1,390
12,074
6,069
2,171
3,296
8,777
0
71,804
L
Hercules
IHateAres
Hercules
8,810
3,338
0
3,841
14,846
7,250
0
959
13,887
0
42,805
L
Heimdallr
IHateNeZha
Heimdallr
15,137
8,527
0
3,929
11,836
5,162
0
4,174
7,662
0
78,143
W
Tyr
Iama
Tyr
13,175
1,262
0
9,920
15,475
15,748
846
5,205
10,270
0
79,562
L
Anubis
Kuz-Embo
Anubis
15,556
370
0
5,095
13,923
5,880
583
1,670
12,253
56,663
0
W
Scylla
Le_Duutch
Scylla
6,748
534
0
0
9,499
2,752
821
4,205
5,004
46,727
0
L
Cabrakan
Rousseau-9
Cabrakan
7,539
853
0
2,041
14,623
14,477
0
1,295
13,328
52,238
0
W
Ymir
4,264
636
0
3,788
16,849
12,678
0
1,845
15,004
46,560
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
59,971
439
Minions Killed
559
0
Camps Cleared
0
1,783,896
Distance Traveled
2,148,090
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,016
382
75
4
0
399,957
4
W
Nemesis
13,087
623
147
7
0
477,294
1
W
Skadi
12,393
590
117
6
0
389,943
2
L
Hercules
9,331
444
71
3
0
449,769
2
L
Heimdallr
10,603
505
113
5
0
307,781
3
W
Tyr
12,089
576
123
6
0
498,746
5
L
Anubis
10,371
494
96
5
0
303,297
2
W
Scylla
11,232
535
86
4
0
390,966
0
L
Cabrakan
10,774
513
84
4
0
323,092
1
W
Ymir
11,170
532
86
4
0
391,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role