Player Matchup

Hel
Hel
BestWingMan-6yr
Hel
Level 10
God Stats
6W - 5L
1,719 SR
Queue Stats
21W - 28L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
BruceTheBoofer
Heimdallr
Level 26
God Stats
4W - 4L
1,355 SR
Queue Stats
32W - 29L
1,276 Elo+
Party 1
Pele
Pele
ItzAdeptShot
Pele
Level 17
God Stats
5W - 2L
1,286 SR
Queue Stats
40W - 42L
1,268 Elo+
Party 1
Arachne
Arachne
ItzBlackJesus
Arachne
Level 12
God Stats
3W - 3L
1,439 SR
Queue Stats
43W - 48L
1,297 Elo+
Party 1
Achilles
Achilles
ItzYamma
Achilles
Level 8
God Stats
25W - 24L
1,401 SR
Queue Stats
25W - 27L
1,259 Elo+
Party 1
Team Averages
Level 15
1,440 SR
1,269 Elo+

VS

Team Averages
Level 13
1,559 SR
1,348 Elo+
Guan Yu
Guan Yu
FlameTheDragon5
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
GHOST-TEABAG
Sun Wukong
Level 12
God Stats
11W - 9L
1,566 SR
Queue Stats
22W - 27L
1,434 Elo+
Solo
Nemesis
Nemesis
SAU5_Q8
Nemesis
Level 8
God Stats
1W - 2L
1,679 SR
Queue Stats
14W - 12L
1,248 Elo+
Party 3
Jormungandr
Jormungandr
iDragonGirl5
Jormungandr
Level 29
God Stats
28W - 28L
1,550 SR
Queue Stats
229W - 241L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
soldir_kwt
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 27
15,248
953
29,946
22,912
10,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
BruceTheBoofer
Heimdallr
20
6 / 8 / 29
16,025
1,002
30,124
20,680
9,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 26
17,684
1,105
27,365
22,543
11,828
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
20
18 / 8 / 17
17,959
1,122
44,237
30,378
17,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
ItzYamma
Achilles
20
9 / 2 / 29
17,111
1,069
29,888
25,296
36,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 14
15,640
978
17,255
39,090
34,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
GHOST-TEABAG
Sun Wukong
20
3 / 9 / 17
15,600
975
16,584
36,187
41,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SAU5_Q8
Nemesis
20
8 / 9 / 10
15,473
967
25,595
37,764
29,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
iDragonGirl5
Jormungandr
20
5 / 2 / 20
16,105
1,007
32,509
23,335
34,694
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
soldir_kwt
Ao Kuang
20
7 / 15 / 12
16,203
1,013
20,472
36,029
26,718
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
102
48
Kills
29
29
Deaths
48
128
Assists
73
Player
Kills
Deaths
Assists
KDA
W
4
8
27
2.19
W
Heimdallr
BruceTheBoofer
Heimdallr
6
8
29
2.56
L
6
13
14
1
L
Sun Wukong
GHOST-TEABAG
Sun Wukong
3
9
17
1.28
W
11
3
26
8
W
Arachne
18
8
17
3.31
W
Achilles
ItzYamma
Achilles
9
2
29
11.75
L
Nemesis
SAU5_Q8
Nemesis
8
9
10
1.44
L
Jormungandr
iDragonGirl5
Jormungandr
5
2
20
7.5
L
Ao Kuang
soldir_kwt
Ao Kuang
7
15
12
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,560
Damage
112,415
121,809
Taken
172,405
86,135
Mitigated
166,916
34,869
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,946
8,229
8,917
7,548
22,912
10,496
0
6,244
16,668
53,908
0
W
Heimdallr
BruceTheBoofer
Heimdallr
30,124
21,047
0
405
20,680
9,224
0
9,037
11,643
0
55,149
L
17,255
6,094
2,901
4,254
39,090
34,655
0
4,336
34,754
0
40,357
L
Sun Wukong
GHOST-TEABAG
Sun Wukong
16,584
4,093
0
2,781
36,187
41,258
0
6,581
29,606
301
49,258
W
27,365
13,397
0
767
22,543
11,828
0
8,714
13,829
0
57,868
W
Arachne
44,237
39,555
0
7,601
30,378
17,812
0
16,198
14,180
0
56,306
W
Achilles
ItzYamma
Achilles
29,888
10,337
0
9,631
25,296
36,775
0
13,089
12,207
0
44,140
L
Nemesis
SAU5_Q8
Nemesis
25,595
11,410
0
4,268
37,764
29,591
0
7,821
29,350
0
56,101
L
Jormungandr
iDragonGirl5
Jormungandr
32,509
6,244
1,701
2,887
23,335
34,694
0
4,319
19,016
56,807
0
L
Ao Kuang
soldir_kwt
Ao Kuang
20,472
6,021
0
1,944
36,029
26,718
0
6,296
29,733
33,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,027
Gold Earned
79,021
206
Minions Killed
255
7
Camps Cleared
6
1,343,891
Distance Traveled
1,633,520
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,248
953
57
4
2
214,015
0
W
Heimdallr
16,025
1,002
46
3
1
225,633
0
L
Guan Yu
15,640
978
41
3
0
293,643
1
L
Sun Wukong
15,600
975
71
4
1
321,841
0
W
Pele
17,684
1,105
52
3
1
359,759
0
W
Arachne
17,959
1,122
24
2
2
244,764
0
W
Achilles
17,111
1,069
27
2
1
299,720
0
L
Nemesis
15,473
967
73
5
2
331,697
0
L
Jormungandr
16,105
1,007
48
3
2
328,042
0
L
Ao Kuang
16,203
1,013
22
1
1
358,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role