Player Matchup

Cernunnos
Cernunnos
Im Sucks rn
Cernunnos
Level 68
God Stats
4W - 3L
1,642 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 2
Izanami
Izanami
Magical Duke723
Izanami
Level 18
God Stats
1W - 3L
1,565 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 2
Arachne
Arachne
MagicalJoker610
Arachne
Level 27
God Stats
2W - 2L
1,638 SR
Queue Stats
2W - 3L
1,339 Elo+
Party 2
Chang'e
Chang'e
OT YoungBoy4646
Chang'e
Level 68
God Stats
2W - 1L
1,717 SR
Queue Stats
10W - 8L
1,387 Elo+
Party 2
Team Averages
Level 45
1,640 SR
1,333 Elo+

VS

Team Averages
Level 125
1,555 SR
1,340 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LeGrandRaide69
Kukulkan
Level 107
God Stats
3W - 2L
1,593 SR
Queue Stats
11W - 16L
1,306 Elo+
Party 1
He Bo
He Bo
RaFa THe FisHSc
He Bo
Level 158
God Stats
8W - 7L
1,409 SR
Queue Stats
133W - 186L
1,310 Elo+
Solo
Chaac
Chaac
Wolf_of_Winter64
Chaac
Level 88
God Stats
7W - 7L
1,719 SR
Queue Stats
18W - 21L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Im Sucks rn
Cernunnos
16
1 / 7 / 0
10,429
613
8,554
15,536
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 0
10,483
617
3,746
11,949
4,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 7 / 1
11,317
666
10,246
17,432
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 3
11,662
686
7,753
15,635
7,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 2 / 4
13,480
793
10,872
15,986
8,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
8 / 1 / 6
13,995
823
15,230
7,387
3,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 5
11,862
698
9,148
11,513
4,668
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 1 / 6
13,331
784
14,198
12,500
13,710
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
28
28
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
4
4
L
Cernunnos
Im Sucks rn
Cernunnos
1
7
0
0.14
W
Kukulkan
8
1
6
11
L
0
7
0
0
L
3
7
1
0.5
L
2
7
3
0.5
W
4
2
5
3.25
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
49,448
60,552
Taken
47,386
24,863
Mitigated
30,855
8,590
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,872
7,911
0
8,619
15,986
8,965
4,215
2,017
13,969
0
62,815
L
Cernunnos
Im Sucks rn
Cernunnos
8,554
2,347
0
884
15,536
6,126
330
5,193
10,343
0
46,763
W
Kukulkan
15,230
756
231
324
7,387
3,512
1,731
3,552
3,835
77,810
0
L
3,746
2,312
0
0
11,949
4,301
825
3,862
8,087
0
40,973
L
10,246
6,853
0
2,000
17,432
7,102
321
6,303
11,129
0
33,177
L
7,753
1,061
1,244
4,462
15,635
7,334
190
9,412
6,223
39,960
0
W
9,148
265
0
4,994
11,513
4,668
1,008
1,935
9,578
33,726
0
W
14,198
4,343
705
6,278
12,500
13,710
1,305
1,040
11,460
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
52,668
271
Minions Killed
353
5
Camps Cleared
18
942,742
Distance Traveled
1,323,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,480
793
106
6
9
344,603
0
L
Cernunnos
10,429
613
80
5
0
211,825
0
W
Kukulkan
13,995
823
128
8
6
295,909
0
L
Izanami
10,483
617
74
4
3
220,917
0
L
Arachne
11,317
666
55
3
2
279,037
0
L
Chang'e
11,662
686
62
4
0
230,963
0
W
He Bo
11,862
698
55
3
2
344,410
1
W
Chaac
13,331
784
64
4
1
338,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role