Player Matchup

Discordia
Discordia
 
Discordia
Level 15
God Stats
6W - 5L
1,448 SR
Queue Stats
18W - 25L
1,201 Elo+
Solo
Sol
Sol
DeathBringerKIA
Sol
Level 42
God Stats
12W - 7L
1,500 SR
Queue Stats
305W - 302L
1,234 Elo+
Party 1
Ymir
Ymir
GUIDO03103
Ymir
Level 15
God Stats
23W - 24L
1,400 SR
Queue Stats
48W - 52L
1,234 Elo+
Party 1
Arachne
Arachne
SunkWheat041264
Arachne
Level 18
God Stats
17W - 6L
1,514 SR
Queue Stats
46W - 30L
1,265 Elo+
Solo
Raijin
Raijin
ww2americanhero
Raijin
Level 25
God Stats
9W - 9L
1,823 SR
Queue Stats
83W - 68L
1,491 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,285 Elo+

VS

Team Averages
Level 20
1,511 SR
1,344 Elo+
Persephone
Persephone
 
Persephone
Level 18
God Stats
33W - 30L
1,452 SR
Queue Stats
382W - 391L
1,272 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 6
God Stats
10W - 9L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Cupid
Cupid
FeistyFoxx7
Cupid
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,354 Elo+
Party 2
Terra
Terra
Titch_Bickler892
Terra
Level 16
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 19L
1,383 Elo+
Solo
Neith
Neith
XxBreezeeSkyxX
Neith
Level 3
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 0 / 18
9,940
994
10,374
3,431
1,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 13
11,152
1,115
14,238
6,906
2,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 1 / 14
9,543
954
5,470
5,609
5,753
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 10
11,710
1,171
19,141
9,255
5,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 0 / 16
11,320
1,132
19,592
5,525
1,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

349

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 5 / 2
8,681
868
10,635
13,601
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
 
Ymir
14
0 / 4 / 1
9,108
911
3,462
16,572
7,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 12 / 1
8,395
840
5,979
15,735
6,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 1
8,546
855
1,879
15,525
3,778
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 10 / 0
8,514
851
1,445
11,801
4,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
7
33
Kills
2
2
Deaths
33
71
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
18
12
L
Persephone
 
Persephone
0
5
2
0.2
L
Ymir
 
Ymir
0
4
1
0.13
W
9
0
13
15.5
L
0
12
1
0.04
W
1
1
14
8
W
12
1
10
17
L
1
2
1
0.75
L
1
10
0
0.1
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,815
Damage
23,400
30,726
Taken
73,234
16,030
Mitigated
26,644
6,950
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,374
126
84
514
3,431
1,042
0
1,824
1,607
24,238
0
L
Persephone
 
Persephone
10,635
1,361
0
243
13,601
4,621
0
8,921
4,680
33,466
0
L
Ymir
 
Ymir
3,462
477
0
907
16,572
7,353
0
13,676
2,896
20,610
0
W
14,238
3,675
446
1,510
6,906
2,239
0
3,894
3,012
38,025
0
L
5,979
3,739
1,115
730
15,735
6,618
0
8,708
7,027
0
18,098
W
5,470
583
0
0
5,609
5,753
0
2,810
2,799
9,960
0
W
19,141
16,363
0
4,396
9,255
5,073
0
3,987
5,268
0
36,310
L
1,879
637
1,626
1,215
15,525
3,778
0
11,335
4,190
4,549
0
L
1,445
1,445
0
0
11,801
4,274
0
7,034
4,767
0
6,074
W
19,592
3,883
0
0
5,525
1,923
0
3,461
2,064
32,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
43,244
156
Minions Killed
147
11
Camps Cleared
0
818,074
Distance Traveled
777,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,940
994
26
3
1
152,878
0
L
Persephone
8,681
868
73
7
0
164,771
1
L
Ymir
9,108
911
35
4
0
178,617
0
W
Sol
11,152
1,115
64
6
1
177,863
1
L
Cupid
8,395
840
21
2
0
139,192
0
W
Ymir
9,543
954
5
1
0
133,108
0
W
Arachne
11,710
1,171
29
3
8
191,492
0
L
Terra
8,546
855
10
1
0
201,388
0
L
Neith
8,514
851
8
1
0
93,300
1
W
Raijin
11,320
1,132
32
3
1
162,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role