Player Matchup

Ganesha
Ganesha
Platinum III
C3ªrl
Ganesha
Platinum III
Level 120
God Stats
26W - 25L
1,681 SR
Queue Stats
326W - 335L
1,761 MMR
Solo
Achilles
Achilles
Platinum I
Roadhaug
Achilles
Platinum I
Level 160
God Stats
4W - 7L
1,390 SR
Queue Stats
105W - 101L
1,803 MMR
Solo
Scylla
Scylla
Platinum II
Toranator
Scylla
Platinum II
Level 160
God Stats
17W - 19L
1,852 SR
Queue Stats
217W - 207L
1,831 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Tøkørø
Heimdallr
Platinum V
Level 156
God Stats
1W - 1L
1,382 SR
Queue Stats
184W - 164L
1,861 MMR
Solo
Ne Zha
Ne Zha
Platinum II
grudod
Ne Zha
Platinum II
Level 146
God Stats
9W - 9L
1,544 SR
Queue Stats
516W - 504L
1,769 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,570 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,652 SR
1,736 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Cheaby
Kuzenbo
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,811 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Czahrs
Cernunnos
Platinum III
Level 144
God Stats
20W - 15L
1,564 SR
Queue Stats
112W - 100L
1,768 MMR
Solo
Bacchus
Bacchus
Platinum II
Nechryarch
Bacchus
Platinum II
Level 148
God Stats
11W - 7L
1,962 SR
Queue Stats
399W - 373L
1,757 MMR
Solo
Hel
Hel
Platinum I
Sytoki
Hel
Platinum I
Level 129
God Stats
93W - 62L
1,732 SR
Queue Stats
231W - 232L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C3ªrl
Ganesha
20
1 / 3 / 23
17,937
544
17,359
25,507
30,389
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Roadhaug
Achilles
20
5 / 5 / 11
17,042
516
22,627
38,665
70,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Toranator
Scylla
20
10 / 6 / 11
19,431
589
26,353
19,548
8,408
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Tøkørø
Heimdallr
20
4 / 8 / 13
17,138
519
19,551
22,875
9,007
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
grudod
Ne Zha
20
16 / 6 / 11
21,133
640
29,793
29,264
13,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
OdinBastetYemojaThor

VS

Bans
KukulkanPersephoneSkadiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
7 / 10 / 12
16,430
498
15,452
28,768
18,544
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Cheaby
Kuzenbo
20
6 / 2 / 6
16,296
494
18,784
27,703
51,232
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Czahrs
Cernunnos
20
4 / 9 / 9
16,011
485
33,219
34,575
14,634
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Nechryarch
Bacchus
20
4 / 6 / 6
15,013
455
14,971
27,523
41,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Sytoki
Hel
20
7 / 9 / 5
15,958
484
22,095
28,552
12,682
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
36
Kills
28
28
Deaths
36
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
10
12
1.3
W
Ganesha
C3ªrl
Ganesha
1
3
23
4.17
L
Kuzenbo
Cheaby
Kuzenbo
6
2
6
4.5
L
Cernunnos
Czahrs
Cernunnos
4
9
9
0.94
L
Bacchus
Nechryarch
Bacchus
4
6
6
1.17
W
Achilles
Roadhaug
Achilles
5
5
11
2.1
L
Hel
Sytoki
Hel
7
9
5
1.06
W
Scylla
Toranator
Scylla
10
6
11
2.58
W
Heimdallr
Tøkørø
Heimdallr
4
8
13
1.31
W
Ne Zha
grudod
Ne Zha
16
6
11
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,683
Damage
104,521
135,859
Taken
147,121
131,316
Mitigated
138,471
42,100
Healing
63,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,452
4,589
0
17,773
28,768
18,544
171
8,069
20,699
0
103,005
W
Ganesha
C3ªrl
Ganesha
17,359
1,289
0
4,294
25,507
30,389
449
7,246
18,261
75,821
0
L
Kuzenbo
Cheaby
Kuzenbo
18,784
5,362
0
1,102
27,703
51,232
175
9,042
18,661
78,478
0
L
Cernunnos
Czahrs
Cernunnos
33,219
22,495
0
10,345
34,575
14,634
721
9,729
24,846
0
139,118
L
Bacchus
Nechryarch
Bacchus
14,971
1,652
0
3,413
27,523
41,379
0
7,270
20,253
74,008
0
W
Achilles
Roadhaug
Achilles
22,627
4,003
0
15,357
38,665
70,429
130
17,500
21,165
3,742
80,301
L
Hel
Sytoki
Hel
22,095
1,085
16,740
13,960
28,552
12,682
603
10,988
17,564
114,806
0
W
Scylla
Toranator
Scylla
26,353
2,911
0
3,878
19,548
8,408
1,227
9,934
9,614
152,122
0
W
Heimdallr
Tøkørø
Heimdallr
19,551
11,021
0
4,562
22,875
9,007
4,573
9,627
13,248
0
133,777
W
Ne Zha
grudod
Ne Zha
29,793
12,942
0
14,009
29,264
13,083
1,131
13,568
15,696
0
180,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,681
Gold Earned
79,708
707
Minions Killed
686
0
Camps Cleared
0
3,071,574
Distance Traveled
3,100,937
49
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,430
498
101
3
0
684,428
4
W
Ganesha
17,937
544
25
1
0
624,895
11
L
Kuzenbo
16,296
494
75
2
0
692,620
5
L
Cernunnos
16,011
485
201
6
0
533,079
2
L
Bacchus
15,013
455
109
3
0
602,693
12
W
Achilles
17,042
516
112
3
0
612,234
7
L
Hel
15,958
484
200
6
0
588,117
6
W
Scylla
19,431
589
193
6
0
600,076
9
W
Heimdallr
17,138
519
183
6
0
570,948
10
W
Ne Zha
21,133
640
194
6
0
663,421
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role