Player Matchup

Izanami
Izanami
ImaHobbit97
Izanami
Level 22
God Stats
14W - 25L
1,524 SR
Queue Stats
50W - 64L
1,491 Elo+
Solo
Merlin
Merlin
Loukiss1234
Merlin
Level 27
God Stats
11W - 10L
1,501 SR
Queue Stats
24W - 22L
1,525 Elo+
Party 2
Ares
Ares
MaxArthur95
Ares
Level 62
God Stats
12W - 9L
1,393 SR
Queue Stats
93W - 83L
1,452 Elo+
Party 2
Team Averages
Level 37
1,473 SR
1,489 Elo+

VS

Team Averages
Level 38
1,549 SR
1,403 Elo+
Eset
Eset
CitrousTripod24
Eset
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 159L
1,573 Elo+
Party 1
Bastet
Bastet
Deaths_Angel45
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Medusa
Medusa
Immortal Pigg
Medusa
Level 29
God Stats
7W - 9L
1,647 SR
Queue Stats
212W - 206L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImaHobbit97
Izanami
11
2 / 1 / 3
8,313
693
5,145
7,122
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
12
7 / 3 / 4
9,758
813
10,503
10,248
3,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 5 / 7
9,000
750
6,806
10,856
8,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 2
9,282
774
6,924
8,759
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 2
7,085
590
1,886
8,555
2,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 2
8,170
681
9,608
10,760
3,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
9
9
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
0
3
2
0.33
W
Izanami
ImaHobbit97
Izanami
2
1
3
3.5
L
3
4
2
1
W
Merlin
7
3
4
3
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
18,418
28,226
Taken
28,074
14,489
Mitigated
9,375
6,426
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,924
176
0
630
8,759
3,174
133
6,358
2,401
25,022
0
L
1,886
477
0
1,322
8,555
2,613
0
4,952
3,603
0
10,246
W
Izanami
ImaHobbit97
Izanami
5,145
2,454
0
550
7,122
2,367
1,375
1,457
5,665
0
33,362
L
9,608
4,503
0
0
10,760
3,588
0
6,031
4,729
0
29,058
W
Merlin
10,503
530
0
2,930
10,248
3,994
309
3,553
6,695
38,508
0
W
6,806
607
891
2,055
10,856
8,128
39
1,946
8,910
20,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
24,537
166
Minions Killed
109
0
Camps Cleared
0
653,434
Distance Traveled
666,419
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,282
774
38
3
0
216,421
0
L
Bastet
7,085
590
15
1
0
219,746
2
W
Izanami
8,313
693
82
7
0
226,225
0
L
Medusa
8,170
681
56
5
0
230,252
0
W
Merlin
9,758
813
53
4
0
212,042
4
W
Ares
9,000
750
31
3
0
215,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role