Player Matchup

Ganesha
Ganesha
Reflex_no1
Ganesha
Level 32
God Stats
2W - 10L
1,245 SR
Queue Stats
16W - 26L
1,221 Elo+
Party 2
Arachne
Arachne
ashes4594
Arachne
Level 24
God Stats
43W - 50L
1,280 SR
Queue Stats
115W - 133L
1,280 Elo+
Solo
Nemesis
Nemesis
crazykatkaylee10
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,069 Elo+
Party 2
Set
Set
onefacegamer2002
Set
Level 28
God Stats
11W - 9L
1,650 SR
Queue Stats
176W - 157L
1,368 Elo+
Party 1
The Morrigan
The Morrigan
trammat98
The Morrigan
Level 13
God Stats
52W - 40L
1,480 SR
Queue Stats
222W - 182L
1,357 Elo+
Party 1
Team Averages
Level 20
1,431 SR
1,259 Elo+

VS

Team Averages
Level 25
1,465 SR
1,316 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
2W - 3L
1,290 SR
Queue Stats
8W - 12L
1,197 Elo+
Solo
Thor
Thor
Fried_Rice_02
Thor
Level 26
God Stats
5W - 2L
1,462 SR
Queue Stats
34W - 34L
1,210 Elo+
Party 3
Hades
Hades
Navex1682
Hades
Level 28
God Stats
12W - 5L
1,585 SR
Queue Stats
61W - 61L
1,368 Elo+
Solo
Chang'e
Chang'e
ScaryJoey913933
Chang'e
Level 15
God Stats
9W - 7L
1,488 SR
Queue Stats
13W - 15L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Reflex_no1
Ganesha
19
0 / 8 / 10
11,833
910
9,501
22,687
26,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
ashes4594
Arachne
17
1 / 9 / 6
11,299
869
7,236
18,714
7,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 13 / 6
12,105
931
5,854
21,474
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 11 / 5
12,497
961
12,750
23,407
12,925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
trammat98
The Morrigan
18
5 / 10 / 4
13,030
1,002
16,108
18,366
7,580
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 4 / 18
14,171
1,090
17,154
14,250
6,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
 
Kukulkan
20
20 / 0 / 22
17,231
1,325
35,171
7,905
3,012
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 23
13,615
1,047
18,856
17,443
9,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Navex1682
Hades
20
13 / 5 / 18
15,784
1,214
21,848
17,628
10,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 1 / 5
10,344
796
1,039
1,740
525

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
12
Kills
50
51
Deaths
12
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
18
4.75
W
Kukulkan
 
Kukulkan
20
0
22
31
W
7
2
23
9.25
W
Hades
Navex1682
Hades
13
5
18
4.4
L
Ganesha
Reflex_no1
Ganesha
0
8
10
0.63
W
0
1
5
2.5
L
Arachne
ashes4594
Arachne
1
9
6
0.44
L
2
13
6
0.38
L
4
11
5
0.59
L
The Morrigan
trammat98
The Morrigan
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
94,068
104,648
Taken
58,966
64,231
Mitigated
28,937
2,820
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,154
6,693
0
2,675
14,250
6,137
0
6,681
7,569
0
39,820
W
Kukulkan
 
Kukulkan
35,171
6,145
0
1,614
7,905
3,012
0
3,002
4,903
71,486
0
W
18,856
5,281
0
0
17,443
9,138
0
7,283
10,160
266
33,740
W
Hades
Navex1682
Hades
21,848
617
250
4,645
17,628
10,125
0
7,721
9,907
58,749
0
L
Ganesha
Reflex_no1
Ganesha
9,501
1,012
227
700
22,687
26,217
0
12,899
9,788
40,623
0
W
1,039
177
220
550
1,740
525
0
1,007
733
3,990
0
L
Arachne
ashes4594
Arachne
7,236
4,766
0
122
18,714
7,838
0
9,155
9,559
0
11,024
L
5,854
3,791
0
535
21,474
9,671
0
13,583
7,891
0
22,576
L
12,750
7,406
0
382
23,407
12,925
0
11,997
11,410
438
30,296
L
The Morrigan
trammat98
The Morrigan
16,108
3,472
0
854
18,366
7,580
0
10,322
7,788
40,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
71,145
194
Minions Killed
250
3
Camps Cleared
4
1,012,480
Distance Traveled
956,266
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,171
1,090
33
3
2
230,796
2
W
Kukulkan
17,231
1,325
85
7
0
194,759
1
W
Thor
13,615
1,047
27
2
0
244,001
0
W
Hades
15,784
1,214
102
8
1
235,839
1
L
Ganesha
11,833
910
1
0
0
199,785
1
W
Chang'e
10,344
796
3
0
1
50,871
0
L
Arachne
11,299
869
10
1
0
180,396
1
L
Nemesis
12,105
931
72
6
3
183,998
0
L
Set
12,497
961
52
4
0
222,850
0
L
The Morrigan
13,030
1,002
59
5
0
225,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role