Player Matchup

Vulcan
Vulcan
AdamantSGT Yeti
Vulcan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 100L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
TopACIDKILLER
Jormungandr
Level 24
God Stats
2W - 2L
1,705 SR
Queue Stats
259W - 227L
1,309 Elo+
Party 1
Cernunnos
Cernunnos
xXBlackSoul13Xx
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,052 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,237 Elo+

VS

Team Averages
Level 15
1,516 SR
1,248 Elo+
Kali
Kali
ClenchingPuma12
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2
Mulan
Mulan
Vxnom-Slays
Mulan
Level 26
God Stats
9W - 13L
1,320 SR
Queue Stats
69W - 86L
1,353 Elo+
Solo
Hel
Hel
reaglas15
Hel
Level 5
God Stats
0W - 4L
1,727 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 6
9,835
820
12,684
6,294
2,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TopACIDKILLER
Jormungandr
10
5 / 1 / 6
8,789
732
3,348
6,607
7,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
xXBlackSoul13Xx
Cernunnos
10
3 / 6 / 8
8,314
693
6,296
8,486
2,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 4
7,818
652
2,390
12,082
4,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 5 / 2
8,804
734
6,793
11,037
3,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 8 / 3
7,287
607
609
7,404
2,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
8
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
2
7
4
0.57
W
Jormungandr
TopACIDKILLER
Jormungandr
5
1
6
8
L
4
5
2
1
L
2
8
3
0.44
W
Cernunnos
xXBlackSoul13Xx
Cernunnos
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
9,792
21,387
Taken
30,523
13,152
Mitigated
10,979
3,029
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,684
5,751
871
2,122
6,294
2,311
918
139
6,155
34,295
0
L
2,390
1,025
0
993
12,082
4,670
0
5,214
6,868
0
9,520
W
Jormungandr
TopACIDKILLER
Jormungandr
3,348
882
0
0
6,607
7,967
506
201
6,406
8,246
669
L
6,793
1,763
0
216
11,037
3,941
0
5,825
5,212
0
25,748
L
609
609
0
0
7,404
2,368
0
4,503
2,901
6,543
0
W
Cernunnos
xXBlackSoul13Xx
Cernunnos
6,296
3,593
0
36
8,486
2,874
670
277
8,209
0
23,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
23,909
96
Minions Killed
64
0
Camps Cleared
0
531,135
Distance Traveled
467,318
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,835
820
50
4
0
209,504
3
L
Kali
7,818
652
12
1
0
149,702
1
W
Jormungandr
8,789
732
18
2
0
146,107
0
L
Mulan
8,804
734
40
3
0
183,537
0
L
Hel
7,287
607
12
1
0
134,079
2
W
Cernunnos
8,314
693
28
2
0
175,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role