Player Matchup

Rama
Rama
DanceWithMePls
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,627 Elo+
Party 2
Discordia
Discordia
GIVENCHYnation
Discordia
Level 16
God Stats
2W - 4L
1,506 SR
Queue Stats
25W - 29L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Koncealed X A I
Jormungandr
Level 129
God Stats
4W - 5L
1,400 SR
Queue Stats
150W - 145L
1,475 Elo+
Party 2
Team Averages
Level 54
1,469 SR
1,532 Elo+

VS

Team Averages
Level 53
1,402 SR
1,467 Elo+
Sol
Sol
BigChumbus
Sol
Level 27
God Stats
0W - 1L
1,313 SR
Queue Stats
11W - 12L
1,372 Elo+
Solo
Neith
Neith
alinetortosa
Neith
Level 6
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
rafapscampos
Yemoja
Level 125
God Stats
0W - 1L
1,415 SR
Queue Stats
38W - 31L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 1 / 3
9,711
971
16,466
8,143
3,112
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GIVENCHYnation
Discordia
10
2 / 0 / 9
7,693
769
5,808
4,533
1,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Koncealed X A I
Jormungandr
9
1 / 2 / 7
6,880
688
4,212
7,197
3,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,708
671
4,548
9,881
2,465
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 7 / 0
5,734
573
2,401
8,879
2,461
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 5 / 2
6,235
624
1,860
13,322
6,558
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
1
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
14
1
3
15.5
W
Discordia
GIVENCHYnation
Discordia
2
0
9
6.5
W
Jormungandr
Koncealed X A I
Jormungandr
1
2
7
2.25
L
0
7
0
0
L
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
8,809
19,873
Taken
32,082
7,787
Mitigated
11,484
4,695
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
1,692
0
2,234
9,881
2,465
0
2,441
7,440
23,908
0
W
16,466
14,494
0
4,005
8,143
3,112
2,095
4,107
4,036
0
44,845
W
Discordia
GIVENCHYnation
Discordia
5,808
84
0
0
4,533
1,289
851
1,138
3,395
26,529
0
W
Jormungandr
Koncealed X A I
Jormungandr
4,212
872
150
540
7,197
3,386
241
1,196
6,001
18,003
0
L
2,401
1,133
0
743
8,879
2,461
0
3,409
5,470
0
12,970
L
Yemoja
1,860
231
339
532
13,322
6,558
0
4,234
9,088
11,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
18,677
140
Minions Killed
90
0
Camps Cleared
0
581,475
Distance Traveled
462,070
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,708
671
46
5
0
163,575
3
W
Rama
9,711
971
75
8
0
177,260
0
W
Discordia
7,693
769
40
4
0
208,327
0
W
Jormungandr
6,880
688
25
3
0
195,888
4
L
Neith
5,734
573
32
3
0
145,411
0
L
Yemoja
6,235
624
12
1
0
153,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role