Player Matchup

Jormungandr
Jormungandr
Ghostmerc202
Jormungandr
Level 22
God Stats
25W - 25L
1,387 SR
Queue Stats
54W - 64L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
TheDisasterUnal
Heimdallr
Level 36
God Stats
38W - 58L
1,405 SR
Queue Stats
69W - 95L
1,247 Elo+
Party 1
Scylla
Scylla
mighty_monster5
Scylla
Level 62
God Stats
26W - 25L
1,538 SR
Queue Stats
35W - 39L
1,346 Elo+
Party 1
Team Averages
Level 40
1,443 SR
1,271 Elo+

VS

Team Averages
Level 37
1,408 SR
1,360 Elo+
Sun Wukong
Sun Wukong
CpT Koalaz
Sun Wukong
Level 66
God Stats
0W - 3L
1,261 SR
Queue Stats
239W - 214L
1,421 Elo+
Party 2
Pele
Pele
FIRE PROF PUPPY
Pele
Level 29
God Stats
1W - 3L
1,418 SR
Queue Stats
424W - 467L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
JordTayy
Kukulkan
Level 17
God Stats
18W - 15L
1,546 SR
Queue Stats
34W - 43L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghostmerc202
Jormungandr
12
4 / 4 / 7
11,939
663
5,293
21,236
17,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
TheDisasterUnal
Heimdallr
13
3 / 3 / 7
11,922
662
8,781
13,297
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
13 / 2 / 5
14,248
792
23,558
9,665
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CpT Koalaz
Sun Wukong
12
1 / 5 / 5
11,323
629
9,290
18,556
12,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 5 / 0
12,493
694
11,431
15,763
4,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
JordTayy
Kukulkan
11
1 / 11 / 1
10,144
564
11,523
14,891
4,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
9
9
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CpT Koalaz
Sun Wukong
1
5
5
0.7
L
7
5
0
1.4
W
Jormungandr
Ghostmerc202
Jormungandr
4
4
7
1.88
L
Kukulkan
JordTayy
Kukulkan
1
11
1
0.14
W
Heimdallr
TheDisasterUnal
Heimdallr
3
3
7
2.17
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
32,244
44,198
Taken
49,210
24,849
Mitigated
21,074
7,976
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CpT Koalaz
Sun Wukong
9,290
1,446
0
5,046
18,556
12,292
0
9,902
8,654
0
44,335
L
11,431
3,048
231
1,022
15,763
4,582
825
8,096
7,667
0
42,797
W
Jormungandr
Ghostmerc202
Jormungandr
5,293
1,756
438
3,223
21,236
17,358
537
6,320
14,916
21,563
0
L
Kukulkan
JordTayy
Kukulkan
11,523
757
123
816
14,891
4,200
106
10,934
3,954
40,195
0
W
Heimdallr
TheDisasterUnal
Heimdallr
8,781
6,811
0
2,398
13,297
4,568
995
2,063
11,234
0
37,487
W
23,558
567
807
1,110
9,665
2,923
290
3,144
6,521
65,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
33,960
180
Minions Killed
167
0
Camps Cleared
0
988,086
Distance Traveled
1,006,284
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,323
629
56
3
0
365,095
1
L
Pele
12,493
694
56
3
0
338,503
3
W
Jormungandr
11,939
663
29
2
0
309,397
0
L
Kukulkan
10,144
564
55
3
0
302,686
0
W
Heimdallr
11,922
662
44
2
0
324,859
0
W
Scylla
14,248
792
107
6
0
353,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role