Player Matchup

Loki
Loki
Silver II
Mrswagger29
Loki
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,265 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Verii05
Baron Samedi
Silver I
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,354 MMR
Party 1
Bacchus
Bacchus
Silver I
X11xcarlosx11X
Bacchus
Silver I
Level 116
God Stats
2W - 0L
1,302 SR
Queue Stats
10W - 11L
1,324 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,434 SR
1,314 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,698 SR
1,354 MMR
Janus
Janus
Gold V
ArchDemonZorak
Janus
Gold V
Level 131
God Stats
1W - 1L
1,773 SR
Queue Stats
68W - 87L
1,284 MMR
Party 2
Tyr
Tyr
Gold II
DarkDemonSIayer
Tyr
Gold II
Level 128
God Stats
0W - 1L
1,763 SR
Queue Stats
69W - 85L
1,475 MMR
Party 2
Medusa
Medusa
Silver I
muzzy_hard
Medusa
Silver I
Level 148
God Stats
123W - 110L
1,560 SR
Queue Stats
512W - 484L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 10 / 17
25,259
648
34,003
33,828
17,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Verii05
Baron Samedi
20
20 / 3 / 18
26,408
677
40,281
39,442
44,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 26
26,460
678
31,014
47,474
86,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusHeimdallrPoseidonKukulkanKumbhakarna

VS

Bans
CabrakanXing TianNeithMerlinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 14 / 6
23,931
614
26,918
30,840
11,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 14 / 8
24,273
622
47,167
56,356
79,852
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
muzzy_hard
Medusa
19
3 / 17 / 6
22,183
569
22,065
34,069
13,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
45
Kills
17
17
Deaths
45
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
14
6
0.71
L
7
14
8
0.79
W
15
10
17
2.35
W
Baron Samedi
Verii05
Baron Samedi
20
3
18
9.67
W
10
4
26
5.75
L
Medusa
muzzy_hard
Medusa
3
17
6
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,298
Damage
96,150
120,744
Taken
121,265
148,669
Mitigated
105,174
37,231
Healing
30,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,918
2,527
0
3,333
30,840
11,667
1,034
15,661
15,179
132,283
0
L
47,167
8,826
0
23,702
56,356
79,852
509
34,163
22,193
2,747
107,164
W
34,003
14,530
0
6,271
33,828
17,940
1,484
9,208
24,620
0
130,678
W
Baron Samedi
Verii05
Baron Samedi
40,281
3,760
7,929
13,975
39,442
44,350
1,701
10,478
28,964
155,157
0
W
31,014
5,433
3,134
5,922
47,474
86,379
746
8,458
39,016
64,655
0
L
Medusa
muzzy_hard
Medusa
22,065
9,843
0
3,490
34,069
13,655
1,107
21,837
12,232
0
121,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,127
Gold Earned
70,387
390
Minions Killed
373
0
Camps Cleared
0
2,121,675
Distance Traveled
1,933,194
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
23,931
614
162
4
0
607,388
3
L
Tyr
24,273
622
60
2
0
671,128
8
W
Loki
25,259
648
159
4
0
678,842
8
W
Baron Samedi
26,408
677
182
5
0
679,423
1
W
Bacchus
26,460
678
49
1
0
763,410
3
L
Medusa
22,183
569
151
4
0
654,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role