Player Matchup

Nemesis
Nemesis
Jolf18
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,117 Elo+
Party 2
Scylla
Scylla
mynameismyname1
Scylla
Level 21
God Stats
3W - 4L
1,469 SR
Queue Stats
46W - 41L
1,467 Elo+
Party 2
Hachiman
Hachiman
wolfflow
Hachiman
Level 26
God Stats
4W - 5L
1,687 SR
Queue Stats
26W - 24L
1,453 Elo+
Party 2
Team Averages
Level 18
1,552 SR
1,346 Elo+

VS

Team Averages
Level 41
1,650 SR
1,457 Elo+
Nemesis
Nemesis
JickerJack
Nemesis
Level 29
God Stats
1W - 0L
1,717 SR
Queue Stats
29W - 34L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
Neimz
Baron Samedi
Level 89
God Stats
2W - 2L
1,731 SR
Queue Stats
83W - 88L
1,490 Elo+
Party 1
Ares
Ares
PruppDunkarn
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jolf18
Nemesis
13
5 / 5 / 8
12,903
645
10,056
15,668
5,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 8 / 5
12,790
640
13,407
14,500
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
wolfflow
Hachiman
15
6 / 8 / 7
13,479
674
18,150
18,677
5,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JickerJack
Nemesis
16
13 / 4 / 6
15,783
789
14,595
19,144
8,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Neimz
Baron Samedi
16
6 / 4 / 10
14,193
710
20,651
15,429
7,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 7 / 10
12,181
609
7,995
18,822
12,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
21
21
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JickerJack
Nemesis
13
4
6
4
L
Nemesis
Jolf18
Nemesis
5
5
8
1.8
W
Baron Samedi
Neimz
Baron Samedi
6
4
10
2.75
W
2
7
10
1
L
4
8
5
0.81
L
Hachiman
wolfflow
Hachiman
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
43,241
48,845
Taken
53,395
15,974
Mitigated
27,660
9,136
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JickerJack
Nemesis
14,595
7,119
0
7,337
19,144
8,417
1,463
3,955
15,189
0
65,865
L
Nemesis
Jolf18
Nemesis
10,056
4,784
0
2,172
15,668
5,864
0
9,864
5,804
0
31,942
W
Baron Samedi
Neimz
Baron Samedi
20,651
1,372
2,764
4,536
15,429
7,231
336
2,376
13,053
74,847
0
W
7,995
445
0
1,699
18,822
12,012
0
7,664
11,158
20,046
0
L
13,407
771
0
0
14,500
4,533
0
9,881
4,619
46,953
0
L
Hachiman
wolfflow
Hachiman
18,150
8,382
620
6,344
18,677
5,577
228
8,979
9,698
0
63,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
42,157
198
Minions Killed
208
0
Camps Cleared
0
1,005,333
Distance Traveled
1,098,265
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,783
789
82
4
0
410,937
3
L
Nemesis
12,903
645
39
2
0
379,888
7
W
Baron Samedi
14,193
710
104
5
0
349,529
7
W
Ares
12,181
609
22
1
0
337,799
0
L
Scylla
12,790
640
78
4
0
330,607
6
L
Hachiman
13,479
674
81
4
0
294,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role