Player Matchup

Anhur
Anhur
BigTitan396613
Anhur
Level 25
God Stats
3W - 6L
1,459 SR
Queue Stats
15W - 18L
1,314 Elo+
Party 2
Neith
Neith
OzyRednek
Neith
Level 8
God Stats
22W - 13L
1,384 SR
Queue Stats
25W - 27L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Richie 7 Glez
Guan Yu
Level 7
God Stats
4W - 2L
1,564 SR
Queue Stats
47W - 55L
1,239 Elo+
Party 2
Pele
Pele
camilayfano2134
Pele
Level 7
God Stats
11W - 15L
1,228 SR
Queue Stats
87W - 90L
1,209 Elo+
Solo
Sol
Sol
greenpapu
Sol
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
Team Averages
Level 10
1,464 SR
1,306 Elo+

VS

Team Averages
Level 39
1,425 SR
1,389 Elo+
Agni
Agni
Aenigmaticus
Agni
Level 18
God Stats
1W - 0L
1,396 SR
Queue Stats
2W - 1L
1,233 Elo+
Solo
Hachiman
Hachiman
AmberBottoms
Hachiman
Level 25
God Stats
1W - 4L
1,191 SR
Queue Stats
81W - 85L
1,354 Elo+
Solo
Ymir
Ymir
BabyYODA6409
Ymir
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 120L
1,518 Elo+
Party 1
Hera
Hera
Da Black Fox
Hera
Level 121
God Stats
39W - 46L
1,504 SR
Queue Stats
173W - 176L
1,465 Elo+
Party 1
Hercules
Hercules
MaXimUmEfoRt718
Hercules
Level 24
God Stats
4W - 3L
1,536 SR
Queue Stats
35W - 46L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 1
12,795
984
11,835
23,021
8,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
OzyRednek
Neith
18
0 / 6 / 4
11,841
911
17,410
24,140
8,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
16
2 / 9 / 0
11,053
850
6,578
27,937
11,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 10 / 2
11,032
849
7,916
24,363
8,489
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

17
0 / 15 / 2
11,005
847
6,126
28,482
9,508
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 22
14,291
1,099
42,912
12,871
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
AmberBottoms
Hachiman
20
11 / 2 / 26
14,319
1,101
23,528
13,115
5,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 34
12,884
991
12,802
15,718
16,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 1 / 27
14,522
1,117
32,332
6,173
2,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
3 / 2 / 22
11,977
921
7,254
8,870
9,641
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
176
8
Kills
45
45
Deaths
8
9
Assists
131
Player
Kills
Deaths
Assists
KDA
W
15
1
22
26
W
Hachiman
AmberBottoms
Hachiman
11
2
26
12
W
3
2
34
10
L
5
5
1
1.1
W
13
1
27
26.5
W
Hercules
3
2
22
7
L
Neith
OzyRednek
Neith
0
6
4
0.33
L
Guan Yu
2
9
0
0.22
L
1
10
2
0.2
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
118,828
127,943
Taken
56,747
45,919
Mitigated
40,223
12,682
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,912
3,806
0
4,485
12,871
5,826
0
1,810
11,061
62,958
0
W
Hachiman
AmberBottoms
Hachiman
23,528
17,332
0
3,052
13,115
5,742
0
2,259
10,856
0
39,557
W
12,802
2,242
0
0
15,718
16,638
0
990
14,728
24,243
0
L
11,835
6,358
960
523
23,021
8,148
0
15,535
7,486
0
34,519
W
32,332
8,400
1,671
2,503
6,173
2,376
0
658
5,515
64,946
0
W
Hercules
7,254
2,303
0
2,740
8,870
9,641
0
409
8,461
0
12,891
L
Neith
OzyRednek
Neith
17,410
7,379
279
2,706
24,140
8,635
0
17,343
6,797
0
63,718
L
Guan Yu
6,578
1,329
1,961
2,655
27,937
11,139
0
20,926
7,011
0
10,747
L
7,916
1,625
0
956
24,363
8,489
0
15,553
8,810
0
20,091
L
6,126
3,152
0
2,642
28,482
9,508
0
18,689
9,793
22,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
67,993
191
Minions Killed
219
5
Camps Cleared
5
1,148,621
Distance Traveled
1,206,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,291
1,099
61
5
0
241,556
0
W
Hachiman
14,319
1,101
42
3
3
230,246
0
W
Ymir
12,884
991
22
2
0
233,369
3
L
Anhur
12,795
984
45
3
2
201,577
3
W
Hera
14,522
1,117
81
6
1
266,779
0
W
Hercules
11,977
921
13
1
1
234,521
0
L
Neith
11,841
911
91
7
3
219,068
0
L
Guan Yu
11,053
850
7
1
0
309,740
0
L
Pele
11,032
849
19
1
0
218,431
0
L
Sol
11,005
847
29
2
0
199,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role