Player Matchup

Cupid
Cupid
 
Cupid
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LilTeper
Zeus
Level 44
God Stats
114W - 94L
1,508 SR
Queue Stats
198W - 200L
1,330 Elo+
Party 1
Team Averages
Level 58
1,503 SR
1,443 Elo+

VS

Team Averages
Level 60
1,568 SR
1,258 Elo+
Ra
Ra
Balmy Birb
Ra
Level 108
God Stats
16W - 15L
1,518 SR
Queue Stats
130W - 139L
1,413 Elo+
Party 2
Cupid
Cupid
Drake Novum
Cupid
Level 29
God Stats
2W - 1L
1,658 SR
Queue Stats
2W - 3L
1,051 Elo+
Solo
Mulan
Mulan
KNOCKOUTRAGE
Mulan
Level 42
God Stats
44W - 40L
1,529 SR
Queue Stats
112W - 111L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 9 / 5
13,021
592
12,563
19,182
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
 
Hachiman
11
3 / 1 / 5
12,232
556
5,131
10,391
2,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
14
5 / 7 / 5
13,642
620
19,210
14,092
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 4
15,733
715
18,237
18,521
6,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 11 / 8
12,842
584
11,037
23,741
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 3 / 3
12,537
570
4,877
10,798
2,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
17
17
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
9
5
0.72
L
Hachiman
 
Hachiman
3
1
5
5.5
W
12
1
4
14
W
2
11
8
0.55
W
3
3
3
1.5
L
Zeus
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
34,151
43,665
Taken
53,060
15,038
Mitigated
15,984
12,909
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,563
5,960
1,816
5,679
19,182
7,070
867
8,492
10,690
0
42,495
L
Hachiman
 
Hachiman
5,131
2,352
0
3,809
10,391
2,654
0
2,103
8,288
0
23,656
W
18,237
1,988
3,368
10,173
18,521
6,373
687
8,869
9,652
92,820
0
W
11,037
3,292
1,781
5,080
23,741
6,850
445
5,813
17,928
0
54,951
W
4,877
251
0
33
10,798
2,761
1,289
4,886
4,442
0
18,609
L
Zeus
19,210
1,115
354
1,251
14,092
5,314
492
7,670
6,422
68,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
41,112
209
Minions Killed
236
0
Camps Cleared
0
991,123
Distance Traveled
1,122,884
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,021
592
75
3
0
343,014
0
L
Hachiman
12,232
556
41
2
0
320,640
2
W
Ra
15,733
715
153
7
0
410,561
1
W
Cupid
12,842
584
61
3
0
329,475
3
W
Mulan
12,537
570
22
1
0
382,848
0
L
Zeus
13,642
620
93
4
0
327,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role