Player Matchup

Discordia
Discordia
Cizieg
Discordia
Level 8
God Stats
4W - 6L
1,345 SR
Queue Stats
16W - 20L
1,206 Elo+
Party 2
Merlin
Merlin
FilthyWizard
Merlin
Level 7
God Stats
11W - 10L
1,451 SR
Queue Stats
13W - 13L
1,381 Elo+
Party 2
Artemis
Artemis
FrauPlischken
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Izanami
Izanami
GretaChiuveta
Izanami
Level 17
God Stats
6W - 8L
1,481 SR
Queue Stats
37W - 46L
1,376 Elo+
Solo
Guan Yu
Guan Yu
lamayksisarvinen
Guan Yu
Level 7
God Stats
3W - 8L
1,034 SR
Queue Stats
12W - 23L
1,076 Elo+
Party 2
Team Averages
Level 8
1,362 SR
1,255 Elo+

VS

Team Averages
Level 20
1,570 SR
1,428 Elo+
Anubis
Anubis
Darkam26
Anubis
Level 25
God Stats
13W - 6L
1,625 SR
Queue Stats
97W - 99L
1,433 Elo+
Party 3
Ra
Ra
Emingway
Ra
Level 14
God Stats
5W - 2L
1,625 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 1
Neith
Neith
Kush89
Neith
Level 24
God Stats
14W - 4L
1,602 SR
Queue Stats
65W - 54L
1,413 Elo+
Party 3
Bacchus
Bacchus
Rekkos92
Bacchus
Level 23
God Stats
8W - 6L
1,717 SR
Queue Stats
57W - 56L
1,371 Elo+
Solo
Rama
Rama
Tahzous
Rama
Level 14
God Stats
2W - 2L
1,284 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cizieg
Discordia
18
2 / 5 / 6
11,987
922
32,351
17,364
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
6 / 6 / 2
13,552
1,042
27,328
16,872
5,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
17
0 / 13 / 5
10,676
821
4,388
26,114
8,385
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
17
0 / 9 / 6
11,209
862
12,303
21,996
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 16 / 8
11,533
887
10,639
39,372
31,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darkam26
Anubis
20
13 / 2 / 24
14,555
1,120
32,053
23,713
10,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 30
12,791
984
12,036
12,992
4,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Kush89
Neith
20
11 / 3 / 21
13,537
1,041
25,851
19,010
6,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Rekkos92
Bacchus
20
8 / 1 / 25
13,445
1,034
16,489
18,816
25,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Tahzous
Rama
20
14 / 1 / 21
14,327
1,102
25,394
18,608
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
170
9
Kills
49
49
Deaths
9
27
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cizieg
Discordia
2
5
6
1
W
Anubis
Darkam26
Anubis
13
2
24
12.5
W
3
2
30
9
L
Merlin
6
6
2
1.17
L
Artemis
0
13
5
0.19
L
Izanami
0
9
6
0.33
W
Neith
Kush89
Neith
11
3
21
7.17
W
Bacchus
Rekkos92
Bacchus
8
1
25
20.5
W
Rama
Tahzous
Rama
14
1
21
24.5
L
1
16
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,009
Damage
111,823
121,718
Taken
93,139
57,116
Mitigated
54,627
7,729
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cizieg
Discordia
32,351
768
0
1,578
17,364
4,824
0
9,054
8,310
58,888
0
W
Anubis
Darkam26
Anubis
32,053
1,267
0
9,094
23,713
10,859
0
15,552
8,161
47,088
0
W
12,036
1,267
2,008
1,937
12,992
4,611
0
9,648
3,344
36,473
0
L
Merlin
27,328
669
0
758
16,872
5,840
0
8,252
8,620
56,763
0
L
Artemis
4,388
2,166
0
7
26,114
8,385
0
11,462
14,652
0
7,617
L
Izanami
12,303
5,667
0
520
21,996
6,395
0
12,323
9,673
0
44,056
W
Neith
Kush89
Neith
25,851
15,060
0
4,602
19,010
6,185
0
12,287
6,723
0
48,802
W
Bacchus
Rekkos92
Bacchus
16,489
1,263
1,266
669
18,816
25,509
0
9,684
9,132
31,508
0
W
Rama
Tahzous
Rama
25,394
21,911
0
2,329
18,608
7,463
0
12,508
6,100
0
39,001
L
10,639
1,667
2,036
2,830
39,372
31,672
0
19,487
19,885
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
68,655
214
Minions Killed
207
2
Camps Cleared
8
1,155,509
Distance Traveled
1,193,297
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,987
922
64
5
1
263,348
0
W
Anubis
14,555
1,120
44
3
1
219,878
0
W
Ra
12,791
984
62
5
2
247,710
0
L
Merlin
13,552
1,042
70
5
1
262,847
1
L
Artemis
10,676
821
0
0
0
184,471
0
L
Izanami
11,209
862
71
5
0
205,016
1
W
Neith
13,537
1,041
52
4
3
208,770
0
W
Bacchus
13,445
1,034
23
2
1
276,591
1
W
Rama
14,327
1,102
26
2
1
240,348
0
L
Guan Yu
11,533
887
9
1
0
239,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role