Player Matchup

Artemis
Artemis
AmbySkye
Artemis
Level 28
God Stats
136W - 164L
1,500 SR
Queue Stats
163W - 245L
1,327 Elo+
Solo
Fenrir
Fenrir
GoldDfire
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Ra
Ra
HANDCUFFChris
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Athena
Athena
NightCore20
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ps_game2001
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,459 SR
Queue Stats
3W - 18L
1,139 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,322 Elo+

VS

Team Averages
Level 13
1,437 SR
1,190 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,131 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
8W - 6L
1,600 SR
Queue Stats
89W - 74L
1,258 Elo+
Party 1
Vulcan
Vulcan
BambiLord 24
Vulcan
Level 25
God Stats
22W - 26L
1,183 SR
Queue Stats
215W - 228L
1,161 Elo+
Solo
Nemesis
Nemesis
BenzyBKool
Nemesis
Level 10
God Stats
19W - 27L
1,392 SR
Queue Stats
205W - 267L
1,142 Elo+
Solo
Hou Yi
Hou Yi
Blastermaster1x
Hou Yi
Level 8
God Stats
3W - 2L
1,512 SR
Queue Stats
93W - 70L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmbySkye
Artemis
20
14 / 9 / 15
18,270
1,075
43,933
27,558
10,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
GoldDfire
Fenrir
20
3 / 14 / 13
14,978
881
10,053
22,674
9,408
20
0 / 10 / 18
15,331
902
7,123
18,693
7,980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
20
14 / 2 / 15
18,133
1,067
28,202
28,771
27,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ps_game2001
Ah Muzen Cab
20
9 / 8 / 19
17,756
1,044
24,379
31,390
13,718
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
1 / 12 / 19
15,422
907
4,659
23,515
9,329
Fenrir
 
Fenrir
20
12 / 13 / 15
17,293
1,017
24,422
35,740
19,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
20
6 / 1 / 16
16,793
988
31,448
10,088
3,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BenzyBKool
Nemesis
20
12 / 8 / 17
17,779
1,046
18,179
30,260
15,194
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 6 / 18
17,882
1,052
41,050
26,202
11,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
128
40
Kills
43
43
Deaths
40
80
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
12
19
0.88
W
Fenrir
 
Fenrir
12
13
15
1.5
L
Artemis
AmbySkye
Artemis
14
9
15
2.39
W
Vulcan
6
1
16
14
W
Nemesis
BenzyBKool
Nemesis
12
8
17
2.56
W
12
6
18
3.5
L
Fenrir
GoldDfire
Fenrir
3
14
13
0.68
L
0
10
18
0.9
L
Athena
14
2
15
10.75
L
Ah Muzen Cab
ps_game2001
Ah Muzen Cab
9
8
19
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,690
Damage
119,758
129,086
Taken
125,805
69,500
Mitigated
59,333
19,521
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,659
3,437
0
0
23,515
9,329
0
6,329
16,948
0
20,212
W
Fenrir
 
Fenrir
24,422
8,867
0
2,314
35,740
19,575
0
9,196
26,412
0
44,752
L
Artemis
AmbySkye
Artemis
43,933
27,452
0
7,181
27,558
10,703
0
7,612
19,946
0
74,907
W
Vulcan
31,448
14,774
0
0
10,088
3,544
0
1,460
8,628
68,282
0
W
Nemesis
BenzyBKool
Nemesis
18,179
10,902
0
286
30,260
15,194
0
10,630
19,630
0
28,504
W
41,050
32,591
0
6,347
26,202
11,691
0
7,237
18,965
0
76,575
L
Fenrir
GoldDfire
Fenrir
10,053
3,206
0
604
22,674
9,408
0
2,414
20,260
323
16,301
L
7,123
2,026
1,427
2,329
18,693
7,980
0
7,090
11,603
39,117
0
L
Athena
28,202
5,320
671
1,750
28,771
27,691
0
4,341
24,430
41,335
953
L
Ah Muzen Cab
ps_game2001
Ah Muzen Cab
24,379
10,754
0
5,559
31,390
13,718
0
9,991
21,399
237
63,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,468
Gold Earned
85,169
249
Minions Killed
302
2
Camps Cleared
5
1,219,977
Distance Traveled
1,526,992
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,422
907
34
2
0
248,951
1
W
Fenrir
17,293
1,017
59
3
2
331,391
1
L
Artemis
18,270
1,075
46
3
0
233,664
0
W
Vulcan
16,793
988
115
7
0
343,153
1
W
Nemesis
17,779
1,046
35
2
0
328,126
0
W
Hou Yi
17,882
1,052
59
3
3
275,371
2
L
Fenrir
14,978
881
10
1
2
190,620
2
L
Ra
15,331
902
83
5
0
205,863
0
L
Athena
18,133
1,067
46
3
0
327,937
0
L
Ah Muzen Cab
17,756
1,044
64
4
0
261,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role