Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Freido44
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
HacheTunique145
Kuzenbo
Level 147
God Stats
5W - 1L
1,884 SR
Queue Stats
316W - 310L
1,588 Elo+
Solo
Discordia
Discordia
JACKHAMMER TONY
Discordia
Level 129
God Stats
4W - 4L
1,314 SR
Queue Stats
528W - 516L
1,597 Elo+
Solo
Sylvanus
Sylvanus
bulbousmold
Sylvanus
Level 158
God Stats
2W - 1L
1,387 SR
Queue Stats
77W - 72L
1,594 Elo+
Solo
Team Averages
Level 147
1,517 SR
1,573 Elo+

VS

Team Averages
Level 143
1,484 SR
1,608 Elo+
Hel
Hel
Arix M2
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,684 Elo+
Solo
Serqet
Serqet
CFx Frenzy
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,634 Elo+
Party 1
Geb
Geb
CrazyAces
Geb
Level 122
God Stats
14W - 7L
1,536 SR
Queue Stats
395W - 405L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
iamgpost
Sun Wukong
Level 140
God Stats
4W - 5L
1,120 SR
Queue Stats
250W - 235L
1,553 Elo+
Party 1
Hera
Hera
oCruXo
Hera
Level 158
God Stats
3W - 5L
1,766 SR
Queue Stats
282W - 269L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 5 / 10
12,116
673
19,608
15,898
9,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 5 / 12
12,919
718
24,170
21,010
11,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 6 / 14
12,771
710
12,150
25,884
41,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
JACKHAMMER TONY
Discordia
20
8 / 3 / 15
13,667
759
36,184
17,650
10,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
bulbousmold
Sylvanus
18
2 / 7 / 11
11,009
612
8,130
26,099
30,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 5 / 11
10,847
603
6,423
19,777
10,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
CFx Frenzy
Serqet
17
8 / 7 / 5
11,989
666
12,483
23,925
10,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 5 / 20
11,709
651
11,902
29,952
36,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
iamgpost
Sun Wukong
20
7 / 6 / 13
13,054
725
28,621
29,134
30,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
oCruXo
Hera
20
8 / 3 / 17
14,092
783
29,095
17,924
8,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
92
24
Kills
26
26
Deaths
26
62
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
5
10
1.6
L
Hel
2
5
11
1.5
L
Serqet
CFx Frenzy
Serqet
8
7
5
1.5
L
1
5
20
2.2
W
8
5
12
2.8
W
3
6
14
1.67
W
Discordia
JACKHAMMER TONY
Discordia
8
3
15
5.17
W
Sylvanus
bulbousmold
Sylvanus
2
7
11
1.07
L
Sun Wukong
iamgpost
Sun Wukong
7
6
13
2.25
L
Hera
oCruXo
Hera
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,242
Damage
88,524
106,541
Taken
120,712
103,251
Mitigated
96,212
50,375
Healing
60,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
19,608
9,729
1,285
693
15,898
9,735
2,020
7,618
7,896
0
53,405
L
Hel
6,423
870
27,983
9,980
19,777
10,193
1,965
17,335
2,442
13,821
0
L
Serqet
CFx Frenzy
Serqet
12,483
2,943
3,812
3,524
23,925
10,140
245
18,487
5,438
0
16,164
L
11,902
1,315
1,801
3,756
29,952
36,352
723
17,585
12,367
26,829
0
W
24,170
5,518
1,403
7,818
21,010
11,018
2,390
8,161
12,849
56,751
0
W
12,150
4,321
1,605
1,288
25,884
41,780
662
11,244
14,096
25,464
0
W
Discordia
JACKHAMMER TONY
Discordia
36,184
1,183
4,414
5,421
17,650
10,201
609
6,849
10,767
74,661
0
W
Sylvanus
bulbousmold
Sylvanus
8,130
81
18,401
8,047
26,099
30,517
112
13,548
11,904
12,700
0
L
Sun Wukong
iamgpost
Sun Wukong
28,621
4,008
2,165
5,117
29,134
30,706
663
13,098
16,036
0
49,554
L
Hera
oCruXo
Hera
29,095
6,640
1,068
1,521
17,924
8,821
1,727
14,129
3,795
67,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,482
Gold Earned
61,691
190
Minions Killed
215
0
Camps Cleared
0
1,357,899
Distance Traveled
1,580,645
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,116
673
49
3
0
195,730
5
L
Hel
10,847
603
17
1
0
257,131
3
L
Serqet
11,989
666
24
1
0
340,735
3
L
Geb
11,709
651
22
1
0
309,630
3
W
Sol
12,919
718
63
4
0
265,478
1
W
Kuzenbo
12,771
710
16
1
0
271,147
0
W
Discordia
13,667
759
62
3
0
325,438
1
W
Sylvanus
11,009
612
0
0
0
300,106
1
L
Sun Wukong
13,054
725
45
3
0
333,565
0
L
Hera
14,092
783
107
6
0
339,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role