Player Matchup

Kukulkan
Kukulkan
Baroqueheat
Kukulkan
Level 20
God Stats
21W - 24L
1,472 SR
Queue Stats
30W - 33L
1,393 Elo+
Party 1
Cerberus
Cerberus
D34DP1xL_
Cerberus
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 3L
1,697 Elo+
Party 1
Fenrir
Fenrir
clancy_zero72
Fenrir
Level 29
God Stats
7W - 12L
1,450 SR
Queue Stats
25W - 40L
1,244 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,445 Elo+

VS

Team Averages
Level 51
1,480 SR
1,315 Elo+
Merlin
Merlin
Devilkiller999
Merlin
Level 115
God Stats
7W - 5L
1,672 SR
Queue Stats
95W - 83L
1,420 Elo+
Party 2
Neith
Neith
OpTic iSaucy
Neith
Level 20
God Stats
6W - 2L
1,268 SR
Queue Stats
59W - 57L
1,345 Elo+
Party 2
Cerberus
Cerberus
Splat1022
Cerberus
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 16L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baroqueheat
Kukulkan
13
3 / 3 / 1
10,109
632
11,557
9,291
3,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
D34DP1xL_
Cerberus
10
1 / 5 / 4
9,866
617
3,933
17,687
12,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 3
9,857
616
6,286
14,674
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
12,324
770
17,456
8,281
3,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 7
11,005
688
8,001
5,315
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Splat1022
Cerberus
12
0 / 5 / 12
10,299
644
8,345
18,436
16,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baroqueheat
Kukulkan
3
3
1
1.17
L
Cerberus
D34DP1xL_
Cerberus
1
5
4
0.6
W
10
0
3
11.5
W
4
1
7
7.5
W
Cerberus
Splat1022
Cerberus
0
5
12
1.2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
33,802
41,652
Taken
32,032
22,173
Mitigated
21,190
7,964
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baroqueheat
Kukulkan
11,557
1,598
0
947
9,291
3,389
0
6,379
2,912
54,254
0
L
Cerberus
D34DP1xL_
Cerberus
3,933
231
0
2,763
17,687
12,765
0
11,640
6,047
20,880
0
W
17,456
520
0
1,337
8,281
3,224
907
3,949
4,332
70,065
0
W
8,001
1,621
0
1,797
5,315
1,789
1,514
2,595
2,720
0
31,128
W
Cerberus
Splat1022
Cerberus
8,345
661
0
1,914
18,436
16,177
461
9,213
9,223
30,514
0
L
6,286
1,589
889
3,365
14,674
6,019
0
7,838
6,836
0
26,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
33,628
196
Minions Killed
212
0
Camps Cleared
0
809,124
Distance Traveled
848,007
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,109
632
117
7
0
267,058
0
L
Cerberus
9,866
617
30
2
0
268,084
0
W
Merlin
12,324
770
119
7
0
276,791
1
W
Neith
11,005
688
48
3
0
284,586
5
W
Cerberus
10,299
644
45
3
0
286,630
4
L
Fenrir
9,857
616
49
3
0
273,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role