Player Matchup

Discordia
Discordia
InBrokenFrames
Discordia
Level 118
God Stats
4W - 0L
1,759 SR
Queue Stats
272W - 250L
1,475 Elo+
Party 1
Sol
Sol
MrSanchezC137
Sol
Level 101
God Stats
2W - 2L
1,283 SR
Queue Stats
138W - 137L
1,410 Elo+
Party 1
Odin
Odin
Pfeffa
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 166L
1,234 Elo+
Solo
Medusa
Medusa
T00_Late_Bish
Medusa
Level 86
God Stats
2W - 0L
1,730 SR
Queue Stats
41W - 54L
1,341 Elo+
Solo
Hera
Hera
UnfatalSoul
Hera
Level 97
God Stats
5W - 5L
1,804 SR
Queue Stats
213W - 210L
1,519 Elo+
Party 1
Team Averages
Level 102
1,615 SR
1,396 Elo+

VS

Team Averages
Level 103
1,551 SR
1,436 Elo+
Discordia
Discordia
Sailor Supreme
Discordia
Level 126
God Stats
9W - 6L
1,755 SR
Queue Stats
176W - 202L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Shawn15
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,376 Elo+
Solo
Sol
Sol
SogoodimGodly
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,418 Elo+
Solo
Skadi
Skadi
Vejuko
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
jasperfetch
Osiris
Level 129
God Stats
0W - 8L
1,500 SR
Queue Stats
432W - 423L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InBrokenFrames
Discordia
20
12 / 6 / 18
13,895
772
19,684
14,336
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 3 / 19
12,996
722
19,696
17,334
6,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Pfeffa
Odin
20
4 / 7 / 19
12,401
689
11,284
21,222
21,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 10 / 12
11,655
648
5,174
17,564
6,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
14 / 5 / 14
15,577
865
35,531
16,837
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sailor Supreme
Discordia
20
7 / 5 / 17
13,618
757
25,299
15,660
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Shawn15
Hun Batz
19
5 / 10 / 10
12,253
681
9,704
18,407
11,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
12 / 7 / 8
13,461
748
16,643
21,608
8,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Vejuko
Skadi
17
5 / 9 / 11
11,544
641
15,700
18,874
8,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
17
1 / 9 / 10
10,576
588
5,020
25,179
19,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
86
40
Kills
30
31
Deaths
40
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
InBrokenFrames
Discordia
12
6
18
3.5
W
7
3
19
5.5
W
Odin
Pfeffa
Odin
4
7
19
1.93
L
Discordia
Sailor Supreme
Discordia
7
5
17
3.1
L
Hun Batz
Shawn15
Hun Batz
5
10
10
1
L
12
7
8
2.29
W
3
10
12
0.9
W
14
5
14
4.2
L
Skadi
Vejuko
Skadi
5
9
11
1.17
L
Osiris
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,369
Damage
72,366
87,293
Taken
99,728
48,071
Mitigated
54,308
33,750
Healing
33,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
InBrokenFrames
Discordia
19,684
897
1,360
2,665
14,336
5,811
1,247
7,379
6,957
33,984
0
W
19,696
2,390
925
8,657
17,334
6,646
160
8,177
9,157
35,241
0
W
Odin
Pfeffa
Odin
11,284
1,915
2,785
5,350
21,222
21,736
213
10,260
10,962
0
22,072
L
Discordia
Sailor Supreme
Discordia
25,299
813
2,326
4,125
15,660
6,333
666
11,433
4,227
53,763
0
L
Hun Batz
Shawn15
Hun Batz
9,704
2,120
1,979
2,087
18,407
11,226
208
12,530
5,877
206
21,462
L
16,643
4,130
1,602
7,631
21,608
8,707
0
18,038
3,570
34,407
0
W
5,174
2,252
1,305
1,592
17,564
6,907
929
9,276
8,288
0
16,067
W
35,531
8,613
3,599
5,512
16,837
6,971
2,326
6,968
9,869
77,275
0
L
Skadi
Vejuko
Skadi
15,700
5,001
1,872
2,158
18,874
8,612
617
15,057
3,817
0
37,769
L
Osiris
5,020
1,689
1,894
7,651
25,179
19,430
301
17,853
7,326
0
17,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,524
Gold Earned
61,452
184
Minions Killed
170
0
Camps Cleared
0
1,539,807
Distance Traveled
1,423,736
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,895
772
23
1
0
300,188
0
W
Sol
12,996
722
23
1
0
348,983
0
W
Odin
12,401
689
28
2
0
327,238
1
L
Discordia
13,618
757
46
3
0
310,984
0
L
Hun Batz
12,253
681
24
1
0
284,074
1
L
Sol
13,461
748
42
2
0
275,735
0
W
Medusa
11,655
648
24
1
0
242,137
0
W
Hera
15,577
865
86
5
0
321,261
1
L
Skadi
11,544
641
38
2
0
279,244
2
L
Osiris
10,576
588
20
1
0
273,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role