Player Matchup

King Arthur
King Arthur
VintageJeff
King Arthur
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
4W - 5L
1,696 Elo+
Solo
Ra
Ra
davDanny
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,390 Elo+
Solo
Kukulkan
Kukulkan
raygaygay1419
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Jing Wei
Jing Wei
seatimmortal1
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
slinder293
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,417 Elo+

VS

Team Averages
Level 25
1,521 SR
1,539 Elo+
Merlin
Merlin
Apachy329
Merlin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 60L
1,495 Elo+
Party 2
Bakasura
Bakasura
DeathKing0719
Bakasura
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
41W - 39L
1,657 Elo+
Solo
Mulan
Mulan
SevetoCaiba
Mulan
Level 28
God Stats
7W - 2L
1,729 SR
Queue Stats
23W - 20L
1,429 Elo+
Solo
The Morrigan
The Morrigan
ZodiacSun
The Morrigan
Level 23
God Stats
4W - 1L
1,381 SR
Queue Stats
50W - 53L
1,548 Elo+
Party 2
Cerberus
Cerberus
jbsamuca
Cerberus
Level 23
God Stats
7W - 8L
1,493 SR
Queue Stats
101W - 79L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VintageJeff
King Arthur
13
0 / 0 / 0
8,168
743
361
703
250
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 1
9,512
865
11,400
19,097
5,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
raygaygay1419
Kukulkan
14
1 / 8 / 0
8,850
805
2,780
8,249
4,653
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
seatimmortal1
Jing Wei
14
0 / 8 / 1
8,593
781
3,435
22,204
7,955
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
slinder293
Cerberus
13
0 / 9 / 1
8,482
771
3,012
12,691
4,074
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apachy329
Merlin
16
5 / 1 / 15
10,486
953
20,096
5,210
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
DeathKing0719
Bakasura
17
13 / 0 / 11
12,142
1,104
10,488
8,398
3,892
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 12
10,829
984
6,889
4,665
3,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ZodiacSun
The Morrigan
17
0 / 0 / 20
10,312
937
11,554
4,326
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jbsamuca
Cerberus
16
6 / 1 / 14
10,932
994
7,633
6,956
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
102
2
Kills
30
30
Deaths
2
3
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
Apachy329
Merlin
5
1
15
12.5
W
Bakasura
DeathKing0719
Bakasura
13
0
11
18.5
W
6
0
12
12
L
King Arthur
VintageJeff
King Arthur
0
0
0
0
W
The Morrigan
ZodiacSun
The Morrigan
0
0
20
10
L
1
5
1
0.3
W
Cerberus
jbsamuca
Cerberus
6
1
14
13
L
Kukulkan
raygaygay1419
Kukulkan
1
8
0
0.13
L
Jing Wei
seatimmortal1
Jing Wei
0
8
1
0.06
L
Cerberus
slinder293
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
56,660
62,944
Taken
29,555
22,449
Mitigated
14,142
1,216
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Apachy329
Merlin
20,096
2,112
0
1,081
5,210
1,906
0
2,862
2,348
28,495
0
W
Bakasura
DeathKing0719
Bakasura
10,488
8,334
0
2,698
8,398
3,892
0
4,779
3,619
0
26,935
W
6,889
2,255
0
65
4,665
3,991
0
2,442
2,223
0
20,496
L
King Arthur
VintageJeff
King Arthur
361
114
0
0
703
250
0
114
589
0
1,600
W
The Morrigan
ZodiacSun
The Morrigan
11,554
1,920
0
867
4,326
1,584
0
2,356
1,806
33,576
0
L
11,400
1,019
282
282
19,097
5,517
0
13,839
5,093
34,709
0
W
Cerberus
jbsamuca
Cerberus
7,633
123
0
1,498
6,956
2,769
0
4,753
2,203
18,392
0
L
Kukulkan
raygaygay1419
Kukulkan
2,780
1,196
0
0
8,249
4,653
0
3,242
4,962
8,665
0
L
Jing Wei
seatimmortal1
Jing Wei
3,435
1,182
0
0
22,204
7,955
0
15,013
6,727
0
12,218
L
Cerberus
slinder293
Cerberus
3,012
885
0
652
12,691
4,074
0
7,075
5,231
9,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
54,701
86
Minions Killed
204
3
Camps Cleared
5
592,864
Distance Traveled
985,007
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,486
953
21
2
1
172,267
1
W
Bakasura
12,142
1,104
62
6
2
248,772
0
W
Mulan
10,829
984
43
4
0
157,705
0
L
King Arthur
8,168
743
1
0
1
24,388
0
W
The Morrigan
10,312
937
37
3
1
193,225
0
L
Ra
9,512
865
52
5
0
198,802
0
W
Cerberus
10,932
994
41
4
1
213,038
0
L
Kukulkan
8,850
805
12
1
1
77,734
1
L
Jing Wei
8,593
781
14
1
0
221,228
0
L
Cerberus
8,482
771
7
1
1
70,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role