Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 14
God Stats
15W - 11L
1,480 SR
Queue Stats
17W - 17L
1,254 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,140 Elo+
Solo
Pele
Pele
Mr BIG Tree 99
Pele
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
14W - 24L
1,316 Elo+
Solo
Ne Zha
Ne Zha
brybtw
Ne Zha
Level 25
God Stats
0W - 3L
1,111 SR
Queue Stats
24W - 26L
1,202 Elo+
Solo
King Arthur
King Arthur
smooth_jazz301
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,131 Elo+
Solo
Team Averages
Level 20
1,418 SR
1,208 Elo+

VS

Team Averages
Level 21
1,472 SR
1,240 Elo+
Cabrakan
Cabrakan
HoggieUp
Cabrakan
Level 28
God Stats
3W - 2L
1,540 SR
Queue Stats
132W - 125L
1,347 Elo+
Solo
Xbalanque
Xbalanque
KindSasquatch0
Xbalanque
Level 16
God Stats
24W - 27L
1,146 SR
Queue Stats
42W - 60L
1,172 Elo+
Solo
Heimdallr
Heimdallr
Tropic Snake51
Heimdallr
Level 27
God Stats
5W - 2L
1,825 SR
Queue Stats
46W - 36L
1,376 Elo+
Solo
Ra
Ra
awesomedude177
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 33L
1,134 Elo+
Solo
Olorun
Olorun
z2cool24
Olorun
Level 17
God Stats
17W - 18L
1,350 SR
Queue Stats
300W - 360L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 4 / 13
15,495
1,107
28,074
27,827
26,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
 
Hercules
19
1 / 12 / 11
12,397
886
3,673
27,681
10,660
19
10 / 3 / 7
14,976
1,070
18,587
16,594
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
brybtw
Ne Zha
20
3 / 16 / 12
13,485
963
16,803
30,085
11,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
smooth_jazz301
King Arthur
20
3 / 5 / 10
13,632
974
15,111
25,545
25,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HoggieUp
Cabrakan
20
10 / 7 / 14
15,523
1,109
35,730
22,242
20,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
KindSasquatch0
Xbalanque
20
1 / 6 / 12
13,065
933
15,508
13,264
7,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Tropic Snake51
Heimdallr
20
16 / 4 / 12
16,679
1,191
32,715
17,694
11,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 5 / 14
14,441
1,032
21,000
19,171
10,665
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
z2cool24
Olorun
20
5 / 3 / 18
13,949
996
13,298
19,858
15,904
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
110
25
Kills
40
40
Deaths
25
53
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
8
4
13
3.63
L
Hercules
 
Hercules
1
12
11
0.54
W
Cabrakan
HoggieUp
Cabrakan
10
7
14
2.43
W
Xbalanque
KindSasquatch0
Xbalanque
1
6
12
1.17
L
10
3
7
4.5
W
Heimdallr
Tropic Snake51
Heimdallr
16
4
12
5.5
W
8
5
14
3
L
Ne Zha
brybtw
Ne Zha
3
16
12
0.56
L
King Arthur
smooth_jazz301
King Arthur
3
5
10
1.6
W
Olorun
z2cool24
Olorun
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,248
Damage
118,251
127,732
Taken
92,229
79,939
Mitigated
65,208
7,881
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
28,074
7,825
0
1,152
27,827
26,076
0
18,008
9,728
62,342
0
L
Hercules
 
Hercules
3,673
1,946
0
678
27,681
10,660
0
16,716
10,965
0
8,697
W
Cabrakan
HoggieUp
Cabrakan
35,730
4,553
360
2,789
22,242
20,295
0
9,635
12,607
60,734
0
W
Xbalanque
KindSasquatch0
Xbalanque
15,508
8,388
0
0
13,264
7,201
0
3,674
9,590
0
40,040
L
18,587
3,277
0
2,336
16,594
6,137
0
7,548
9,045
0
29,963
W
Heimdallr
Tropic Snake51
Heimdallr
32,715
20,008
765
4,583
17,694
11,143
0
3,829
13,865
0
53,035
W
21,000
7,396
606
1,038
19,171
10,665
0
4,638
14,533
48,876
0
L
Ne Zha
brybtw
Ne Zha
16,803
9,121
0
3,715
30,085
11,144
0
12,589
17,332
0
24,271
L
King Arthur
smooth_jazz301
King Arthur
15,111
2,055
0
0
25,545
25,922
0
14,553
10,633
0
41,394
W
Olorun
z2cool24
Olorun
13,298
6,889
2,049
4,087
19,858
15,904
0
6,298
13,270
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,985
Gold Earned
73,657
169
Minions Killed
254
3
Camps Cleared
8
1,348,478
Distance Traveled
1,067,220
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,495
1,107
67
5
0
260,801
0
L
Hercules
12,397
886
5
0
0
220,067
0
W
Cabrakan
15,523
1,109
58
4
2
214,599
1
W
Xbalanque
13,065
933
62
4
0
172,839
0
L
Pele
14,976
1,070
21
2
2
270,525
0
W
Heimdallr
16,679
1,191
51
4
5
237,007
0
W
Ra
14,441
1,032
52
4
1
219,651
0
L
Ne Zha
13,485
963
11
1
1
285,854
0
L
King Arthur
13,632
974
65
5
0
311,231
1
W
Olorun
13,949
996
31
2
0
223,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role