Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,514 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 28
God Stats
3W - 5L
1,277 SR
Queue Stats
126W - 144L
1,608 Elo+
Solo
Thoth
Thoth
Cheybebaby
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,519 Elo+
Party 1
Kali
Kali
KimKebab
Kali
Level 16
God Stats
10W - 19L
1,323 SR
Queue Stats
33W - 43L
1,536 Elo+
Solo
Jing Wei
Jing Wei
MayhemTurdShot
Jing Wei
Level 8
God Stats
4W - 3L
1,275 SR
Queue Stats
19W - 17L
1,529 Elo+
Party 1
Team Averages
Level 17
1,375 SR
1,541 Elo+

VS

Team Averages
Level 18
1,529 SR
1,596 Elo+
Nemesis
Nemesis
FakesNasty
Nemesis
Level 17
God Stats
12W - 9L
1,468 SR
Queue Stats
276W - 269L
1,558 Elo+
Solo
Kukulkan
Kukulkan
GuerillaProject
Kukulkan
Level 14
God Stats
24W - 19L
1,585 SR
Queue Stats
32W - 23L
1,610 Elo+
Solo
Heimdallr
Heimdallr
TheTrueFlex
Heimdallr
Level 20
God Stats
5W - 1L
1,464 SR
Queue Stats
39W - 29L
1,534 Elo+
Solo
Nu Wa
Nu Wa
TipsyMinstrel
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,660 Elo+
Solo
Loki
Loki
Wierd12342
Loki
Level 28
God Stats
35W - 25L
1,628 SR
Queue Stats
277W - 279L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 14 / 2
13,120
937
13,830
30,312
20,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
 
Achilles
18
0 / 3 / 1
11,546
825
9,209
22,894
28,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
19
0 / 5 / 4
12,316
880
6,268
14,638
4,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
18
4 / 10 / 1
13,480
963
10,592
28,777
11,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
18
0 / 5 / 1
12,149
868
7,586
18,714
6,355
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FakesNasty
Nemesis
20
8 / 0 / 17
14,429
1,031
14,884
12,399
6,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
5 / 3 / 19
13,777
984
18,878
7,157
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TheTrueFlex
Heimdallr
20
11 / 2 / 20
14,984
1,070
26,652
15,757
6,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 26
15,314
1,094
34,349
7,962
2,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 10
14,993
1,071
9,314
7,200
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
129
8
Kills
37
37
Deaths
8
9
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
14
2
0.36
L
Achilles
 
Achilles
0
3
1
0.17
L
Thoth
0
5
4
0.4
W
Nemesis
FakesNasty
Nemesis
8
0
17
16.5
W
Kukulkan
5
3
19
4.83
L
Kali
4
10
1
0.45
L
Jing Wei
0
5
1
0.1
W
Heimdallr
TheTrueFlex
Heimdallr
11
2
20
10.5
W
6
1
26
19
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
104,077
115,335
Taken
50,475
71,446
Mitigated
21,067
11,614
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,830
3,292
0
2,551
30,312
20,841
0
11,495
18,817
0
45,880
L
Achilles
 
Achilles
9,209
1,219
0
3,113
22,894
28,033
0
10,763
12,126
0
31,060
L
Thoth
6,268
481
0
621
14,638
4,381
0
8,308
6,330
38,725
0
W
Nemesis
FakesNasty
Nemesis
14,884
5,941
0
1,241
12,399
6,043
0
2,117
10,282
114
38,727
W
Kukulkan
18,878
1,177
0
291
7,157
2,319
0
279
6,234
33,225
0
L
Kali
10,592
5,943
0
5,329
28,777
11,836
0
15,410
13,367
0
30,384
L
Jing Wei
7,586
6,146
0
0
18,714
6,355
0
7,365
11,349
0
48,844
W
Heimdallr
TheTrueFlex
Heimdallr
26,652
16,152
0
1,941
15,757
6,978
0
2,039
13,718
0
37,344
W
34,349
7,109
1,216
830
7,962
2,859
0
1,266
6,696
55,730
0
W
9,314
3,368
0
916
7,200
2,868
0
567
6,633
0
56,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,611
Gold Earned
73,497
298
Minions Killed
285
8
Camps Cleared
9
1,381,020
Distance Traveled
1,463,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,120
937
68
5
1
303,613
0
L
Achilles
11,546
825
30
2
0
331,971
0
L
Thoth
12,316
880
57
4
1
262,506
0
W
Nemesis
14,429
1,031
59
4
3
347,972
0
W
Kukulkan
13,777
984
37
3
4
276,417
1
L
Kali
13,480
963
33
2
3
255,121
0
L
Jing Wei
12,149
868
110
8
3
227,809
0
W
Heimdallr
14,984
1,070
22
2
1
258,023
0
W
Nu Wa
15,314
1,094
55
4
1
282,499
0
W
Loki
14,993
1,071
112
8
0
298,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role