Player Matchup

Hercules
Hercules
Silver IV
FI3RZE_KILLER
Hercules
Silver IV
Level 123
God Stats
1W - 1L
1,765 SR
Queue Stats
41W - 32L
1,114 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
FI3RZE_KING
Cernunnos
Bronze I
Level 155
God Stats
5W - 5L
1,546 SR
Queue Stats
40W - 30L
1,120 MMR
Party 1
Nox
Nox
Silver II
FI3RZE_M3RC
Nox
Silver II
Level 108
God Stats
2W - 2L
1,599 SR
Queue Stats
31W - 28L
1,321 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,637 SR
1,185 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,484 SR
1,175 MMR
Neith
Neith
Silver V
POPS0915
Neith
Silver V
Level 69
God Stats
1W - 0L
1,502 SR
Queue Stats
7W - 9L
1,183 MMR
Solo
Ares
Ares
Silver III
SquanchYEA
Ares
Silver III
Level 83
God Stats
24W - 18L
1,225 SR
Queue Stats
324W - 293L
1,141 MMR
Solo
Eset
Eset
Gold V
vL-Slime
Eset
Gold V
Level 89
God Stats
19W - 11L
1,724 SR
Queue Stats
28W - 27L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FI3RZE_KILLER
Hercules
15
4 / 6 / 6
15,550
598
10,210
30,967
30,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
FI3RZE_KING
Cernunnos
16
2 / 5 / 8
15,911
612
20,502
17,539
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 7 / 4
17,354
667
17,806
19,671
5,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
HeimdallrKumbhakarnaYemojaBacchusCu Chulainn

VS

Bans
ZeusJormungandrYmirGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
POPS0915
Neith
18
5 / 6 / 8
17,506
673
20,464
20,684
9,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 12
15,200
585
10,594
30,024
40,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
19
12 / 8 / 4
18,521
712
23,028
14,693
6,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
18
18
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
FI3RZE_KILLER
Hercules
4
6
6
1.17
L
Cernunnos
FI3RZE_KING
Cernunnos
2
5
8
1.2
L
11
7
4
1.86
W
Neith
POPS0915
Neith
5
6
8
1.5
W
1
3
12
2.33
W
Eset
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
54,086
68,177
Taken
65,401
41,962
Mitigated
56,789
10,845
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FI3RZE_KILLER
Hercules
10,210
3,928
0
6,747
30,967
30,271
152
13,956
17,011
0
34,910
L
Cernunnos
FI3RZE_KING
Cernunnos
20,502
7,837
0
2,722
17,539
5,759
2,023
7,130
10,409
0
98,924
L
17,806
116
0
1,376
19,671
5,932
1,311
12,596
7,075
66,715
0
W
Neith
POPS0915
Neith
20,464
9,681
410
6,047
20,684
9,135
2,868
7,816
12,868
0
147,172
W
10,594
861
0
4,969
30,024
40,953
0
5,876
24,148
33,257
0
W
Eset
23,028
864
1,576
2,220
14,693
6,701
107
5,047
9,646
80,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
51,227
280
Minions Killed
291
0
Camps Cleared
0
1,277,050
Distance Traveled
1,234,911
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,550
598
46
2
0
434,118
4
L
Cernunnos
15,911
612
119
5
0
429,841
7
L
Nox
17,354
667
115
4
0
413,091
0
W
Neith
17,506
673
175
7
0
407,450
1
W
Ares
15,200
585
19
1
0
406,724
2
W
Eset
18,521
712
97
4
0
420,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role