Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jake4rmSt8Frm
Fenrir
Level 28
God Stats
4W - 7L
1,692 SR
Queue Stats
80W - 54L
1,496 Elo+
Party 1
Ymir
Ymir
LoLitsClover
Ymir
Level 107
God Stats
4W - 4L
1,844 SR
Queue Stats
120W - 96L
1,529 Elo+
Party 1
Team Averages
Level 92
1,679 SR
1,508 Elo+

VS

Team Averages
Level 14
1,393 SR
1,429 Elo+
Ne Zha
Ne Zha
ElephanT_TSM
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 43L
1,499 Elo+
Solo
Zeus
Zeus
RascallyWolf759
Zeus
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Artemis
Artemis
cleyton-angra
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 0 / 7
7,063
785
2,455
4,653
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 4
7,887
876
4,267
4,594
1,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 8
7,171
797
5,182
7,280
4,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 0
6,314
702
4,113
7,907
2,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 5 / 0
4,881
542
626
3,052
766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
6
0 / 5 / 2
5,560
618
1,433
4,417
2,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
7
6.5
L
Ne Zha
2
2
0
1
W
6
1
4
8
W
3
1
8
7
L
0
5
0
0
L
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
6,172
16,527
Taken
15,376
7,685
Mitigated
5,991
8,258
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,455
321
3,345
2,725
4,653
1,392
1,271
212
4,441
23,267
0
L
Ne Zha
4,113
596
0
1,972
7,907
2,893
0
2,844
5,063
0
24,318
W
4,267
1,106
0
808
4,594
1,519
300
138
4,456
0
20,268
W
5,182
1,467
0
1,380
7,280
4,774
533
328
6,952
21,403
0
L
626
245
0
13
3,052
766
0
1,511
1,541
1,444
0
L
Artemis
1,433
1,346
0
0
4,417
2,332
0
3,310
1,107
0
3,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,121
Gold Earned
16,755
117
Minions Killed
44
0
Camps Cleared
0
454,513
Distance Traveled
263,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,063
785
43
5
0
159,512
0
L
Ne Zha
6,314
702
38
4
0
140,978
0
W
Fenrir
7,887
876
32
4
0
162,902
0
W
Ymir
7,171
797
42
5
0
132,099
0
L
Zeus
4,881
542
2
0
0
57,601
0
L
Artemis
5,560
618
4
0
0
65,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role