Player Matchup

Ne Zha
Ne Zha
Frajax
Ne Zha
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,594 Elo+
Solo
Hachiman
Hachiman
JacobNNJL
Hachiman
Level 22
God Stats
9W - 7L
1,602 SR
Queue Stats
109W - 99L
1,650 Elo+
Solo
Amaterasu
Amaterasu
RIWLI
Amaterasu
Level 28
God Stats
6W - 4L
1,872 SR
Queue Stats
88W - 89L
1,621 Elo+
Solo
Cerberus
Cerberus
ScrublyDubly
Cerberus
Level 26
God Stats
2W - 2L
1,571 SR
Queue Stats
122W - 97L
1,582 Elo+
Solo
Agni
Agni
WeeBssTTeRR
Agni
Level 15
God Stats
8W - 5L
1,868 SR
Queue Stats
16W - 11L
1,719 Elo+
Solo
Team Averages
Level 22
1,682 SR
1,633 Elo+

VS

Team Averages
Level 23
1,633 SR
1,616 Elo+
Sun Wukong
Sun Wukong
DoppelD30
Sun Wukong
Level 29
God Stats
3W - 2L
1,468 SR
Queue Stats
167W - 171L
1,575 Elo+
Party 2
Artemis
Artemis
GenDalf1990
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,568 Elo+
Solo
Fafnir
Fafnir
Vilgellm
Fafnir
Level 28
God Stats
6W - 0L
1,926 SR
Queue Stats
204W - 153L
1,660 Elo+
Party 1
Zeus
Zeus
Wiesche
Zeus
Level 19
God Stats
48W - 33L
1,624 SR
Queue Stats
64W - 56L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
Пепсикольный
Nu Wa
Level 28
God Stats
11W - 6L
1,649 SR
Queue Stats
222W - 154L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frajax
Ne Zha
16
0 / 0 / 0
12,260
721
0
1,973
571
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
JacobNNJL
Hachiman
20
10 / 4 / 16
18,200
1,071
36,794
24,868
8,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
RIWLI
Amaterasu
20
9 / 12 / 17
17,757
1,045
21,831
44,354
36,189
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ScrublyDubly
Cerberus
20
6 / 6 / 28
18,461
1,086
27,335
30,906
41,804
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 9 / 18
19,605
1,153
58,749
25,627
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoppelD30
Sun Wukong
20
5 / 4 / 17
16,517
972
13,932
33,123
27,215
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
GenDalf1990
Artemis
20
9 / 10 / 14
18,032
1,061
30,411
26,885
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Vilgellm
Fafnir
20
4 / 7 / 18
17,096
1,006
22,376
41,589
50,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Wiesche
Zeus
20
8 / 10 / 14
17,260
1,015
30,863
24,832
8,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 7 / 18
17,207
1,012
26,012
27,295
8,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
112
38
Kills
31
31
Deaths
38
79
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DoppelD30
Sun Wukong
5
4
17
3.38
L
Ne Zha
Frajax
Ne Zha
0
0
0
0
W
Artemis
GenDalf1990
Artemis
9
10
14
1.6
L
Hachiman
JacobNNJL
Hachiman
10
4
16
4.5
L
Amaterasu
RIWLI
Amaterasu
9
12
17
1.46
L
Cerberus
ScrublyDubly
Cerberus
6
6
28
3.33
W
Fafnir
Vilgellm
Fafnir
4
7
18
1.86
L
13
9
18
2.44
W
Zeus
Wiesche
Zeus
8
10
14
1.5
W
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,709
Damage
123,594
127,728
Taken
153,724
95,073
Mitigated
105,098
16,975
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DoppelD30
Sun Wukong
13,932
2,546
0
2,101
33,123
27,215
0
17,619
15,504
0
48,708
L
Ne Zha
Frajax
Ne Zha
0
0
0
0
1,973
571
0
1,973
0
0
0
W
Artemis
GenDalf1990
Artemis
30,411
14,385
0
1,564
26,885
9,925
0
13,312
13,573
0
74,653
L
Hachiman
JacobNNJL
Hachiman
36,794
20,100
0
6,216
24,868
8,450
0
15,982
8,886
0
111,709
L
Amaterasu
RIWLI
Amaterasu
21,831
9,002
0
7,619
44,354
36,189
0
26,940
17,414
755
38,127
L
Cerberus
ScrublyDubly
Cerberus
27,335
558
0
3,140
30,906
41,804
0
16,602
14,304
60,271
1,097
W
Fafnir
Vilgellm
Fafnir
22,376
7,309
0
6,831
41,589
50,878
0
21,340
20,249
39,564
0
L
58,749
1,933
0
0
25,627
8,059
0
17,754
7,873
112,547
0
W
Zeus
Wiesche
Zeus
30,863
1,456
400
2,111
24,832
8,714
0
12,646
12,186
60,023
0
W
26,012
5,784
0
1,744
27,295
8,366
0
20,995
6,300
49,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,283
Gold Earned
86,112
371
Minions Killed
342
11
Camps Cleared
2
1,392,957
Distance Traveled
1,638,110
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,517
972
95
6
0
363,551
0
L
Ne Zha
12,260
721
0
0
0
664
0
W
Artemis
18,032
1,061
106
6
0
310,473
4
L
Hachiman
18,200
1,071
143
8
0
316,840
0
L
Amaterasu
17,757
1,045
22
1
5
394,852
3
L
Cerberus
18,461
1,086
90
5
1
333,332
3
W
Fafnir
17,096
1,006
24
1
0
335,843
0
L
Agni
19,605
1,153
116
7
5
347,269
0
W
Zeus
17,260
1,015
65
4
1
287,237
0
W
Nu Wa
17,207
1,012
52
3
1
341,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role