Player Matchup

Skadi
Skadi
I poo on u9238
Skadi
Level 10
God Stats
2W - 1L
1,758 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
Merlin
Merlin
Perish
Merlin
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 20L
1,676 Elo+
Solo
Geb
Geb
Tsuna-el-decimo
Geb
Level 13
God Stats
1W - 3L
1,510 SR
Queue Stats
6W - 7L
1,661 Elo+
Solo
Fenrir
Fenrir
goldocuqui206
Fenrir
Level 5
God Stats
2W - 1L
1,684 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Aphrodite
Aphrodite
kiwi769
Aphrodite
Level 29
God Stats
5W - 4L
1,871 SR
Queue Stats
112W - 118L
1,590 Elo+
Solo
Team Averages
Level 14
1,664 SR
1,666 Elo+

VS

Team Averages
Level 19
1,539 SR
1,668 Elo+
Athena
Athena
Biqma
Athena
Level 23
God Stats
3W - 8L
1,500 SR
Queue Stats
76W - 79L
1,581 Elo+
Solo
Heimdallr
Heimdallr
PurifiedTitan
Heimdallr
Level 18
God Stats
7W - 7L
1,519 SR
Queue Stats
64W - 50L
1,747 Elo+
Solo
Fenrir
Fenrir
SKT-Jofilacho
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
He Bo
He Bo
TheLilBigfoot
He Bo
Level 29
God Stats
9W - 16L
1,564 SR
Queue Stats
297W - 228L
1,635 Elo+
Solo
Ymir
Ymir
pp pupu
Ymir
Level 20
God Stats
5W - 3L
1,613 SR
Queue Stats
95W - 75L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
4,925
493
4,107
5,337
970
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Perish
Merlin
12
4 / 0 / 0
6,631
663
5,002
3,251
1,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 1 / 3
4,341
434
1,194
4,249
1,778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
3,442
344
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
kiwi769
Aphrodite
7
0 / 3 / 2
4,779
478
1,949
5,500
1,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Biqma
Athena
8
3 / 1 / 1
5,734
573
853
5,341
2,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
PurifiedTitan
Heimdallr
10
4 / 2 / 4
6,165
617
8,242
5,221
1,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
4,890
489
60
4,128
1,378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,107
611
604
2,328
687
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
pp pupu
Ymir
10
1 / 1 / 2
6,355
636
2,701
4,360
1,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Biqma
Athena
3
1
1
3.5
L
2
4
0
0.5
L
Merlin
Perish
Merlin
4
0
0
4
W
Heimdallr
PurifiedTitan
Heimdallr
4
2
4
3
W
0
2
0
0
W
0
0
0
0
L
0
1
3
1.5
L
0
0
0
0
L
Aphrodite
kiwi769
Aphrodite
0
3
2
0.33
W
Ymir
pp pupu
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
12,460
18,337
Taken
21,378
5,740
Mitigated
7,335
5,397
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Biqma
Athena
853
301
0
750
5,341
2,296
157
1,256
4,085
6,154
0
L
4,107
2,511
78
746
5,337
970
0
615
4,722
0
14,670
L
Merlin
Perish
Merlin
5,002
321
0
368
3,251
1,093
310
1,391
1,860
44,536
0
W
Heimdallr
PurifiedTitan
Heimdallr
8,242
4,908
0
745
5,221
1,509
959
2,037
3,184
0
39,386
W
60
60
0
870
4,128
1,378
411
2,313
1,815
0
10,019
W
604
206
0
1,123
2,328
687
1,846
646
1,682
30,167
0
L
1,194
31
198
530
4,249
1,778
0
1,527
2,722
6,524
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
kiwi769
Aphrodite
1,949
557
1,285
2,192
5,500
1,899
0
625
4,875
13,457
0
W
Ymir
pp pupu
Ymir
2,701
550
0
1,676
4,360
1,465
0
1,893
2,467
41,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
29,251
152
Minions Killed
228
0
Camps Cleared
0
771,504
Distance Traveled
871,128
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,734
573
16
2
0
206,556
0
L
Skadi
4,925
493
28
3
0
164,845
0
L
Merlin
6,631
663
85
9
0
198,516
2
W
Heimdallr
6,165
617
57
6
0
155,143
2
W
Fenrir
4,890
489
24
2
0
165,863
1
W
He Bo
6,107
611
47
5
0
158,635
0
L
Geb
4,341
434
15
2
0
196,123
2
L
Fenrir
3,442
344
0
0
0
20,819
0
L
Aphrodite
4,779
478
24
2
0
191,201
0
W
Ymir
6,355
636
84
8
0
184,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role