Player Matchup

Rama
Rama
 
Rama
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
köttface
Da Ji
Level 59
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 1
Team Averages
Level 58
1,563 SR
1,504 Elo+

VS

Team Averages
Level 108
1,569 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Kesha13
Hercules
Level 97
God Stats
13W - 13L
1,713 SR
Queue Stats
36W - 35L
1,484 Elo+
Party 2
Ra
Ra
sf110
Ra
Level 130
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 0 / 6
11,507
677
9,863
6,375
2,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
13
4 / 2 / 7
11,478
675
11,601
10,638
8,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
köttface
Da Ji
12
4 / 2 / 5
10,924
643
8,149
7,716
2,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 4 / 1
10,445
614
6,210
9,373
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Kesha13
Hercules
11
0 / 4 / 4
9,610
565
5,161
14,352
11,046
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
12
1 / 5 / 3
10,025
590
5,783
10,775
4,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
6
8
W
Ymir
 
Ymir
4
2
7
3.75
L
Artemis
 
Artemis
3
4
1
0.88
L
Hercules
Kesha13
Hercules
0
4
4
0.5
W
Da Ji
köttface
Da Ji
4
2
5
3.25
L
Ra
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,613
Damage
17,154
24,729
Taken
34,500
12,584
Mitigated
18,674
6,305
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,863
8,243
0
3,427
6,375
2,116
2,489
865
5,510
0
47,450
W
Ymir
 
Ymir
11,601
2,454
0
2,265
10,638
8,067
0
3,194
7,444
49,819
0
L
Artemis
 
Artemis
6,210
3,058
0
432
9,373
3,598
481
3,855
5,518
0
37,560
L
Hercules
Kesha13
Hercules
5,161
1,658
965
3,623
14,352
11,046
71
5,615
8,737
0
19,925
W
Da Ji
köttface
Da Ji
8,149
1,589
0
613
7,716
2,401
606
2,419
5,297
0
24,687
L
Ra
5,783
95
2,373
2,893
10,775
4,030
189
2,189
8,586
52,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
30,080
190
Minions Killed
203
0
Camps Cleared
0
877,809
Distance Traveled
893,041
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,507
677
87
5
0
281,820
7
W
Ymir
11,478
675
80
5
0
301,949
5
L
Artemis
10,445
614
66
4
0
260,414
5
L
Hercules
9,610
565
29
2
0
340,614
5
W
Da Ji
10,924
643
23
1
0
294,040
1
L
Ra
10,025
590
108
6
0
292,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role