Player Matchup

Hel
Hel
 
Hel
Level 13
God Stats
33W - 25L
1,409 SR
Queue Stats
36W - 34L
1,206 Elo+
Party 1
Guan Yu
Guan Yu
AKINCOBRA
Guan Yu
Level 11
God Stats
46W - 29L
1,459 SR
Queue Stats
46W - 29L
1,253 Elo+
Party 1
Yemoja
Yemoja
CrazedbubbleJay
Yemoja
Level 7
God Stats
7W - 12L
1,239 SR
Queue Stats
14W - 26L
1,130 Elo+
Solo
Loki
Loki
Don_AlcaPole
Loki
Level 26
God Stats
4W - 1L
1,594 SR
Queue Stats
4W - 5L
1,164 Elo+
Solo
Mulan
Mulan
GalanMisketan
Mulan
Level 18
God Stats
3W - 3L
1,458 SR
Queue Stats
182W - 219L
1,233 Elo+
Solo
Team Averages
Level 15
1,432 SR
1,197 Elo+

VS

Team Averages
Level 20
1,575 SR
1,311 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 9
God Stats
1W - 3L
1,656 SR
Queue Stats
35W - 58L
1,115 Elo+
Solo
Jormungandr
Jormungandr
N1GH1WOLF
Jormungandr
Level 22
God Stats
11W - 12L
1,523 SR
Queue Stats
85W - 72L
1,456 Elo+
Solo
Chang'e
Chang'e
Unapologetic101
Chang'e
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
56W - 85L
1,203 Elo+
Solo
Hou Yi
Hou Yi
flacocristianpin
Hou Yi
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
757W - 765L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
11 / 0 / 23
15,589
1,039
26,511
15,858
16,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
AKINCOBRA
Guan Yu
20
16 / 0 / 22
17,024
1,135
26,248
21,016
29,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 0 / 25
13,606
907
14,159
15,317
17,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
14 / 6 / 8
14,400
960
20,874
17,502
7,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 8 / 24
13,404
894
14,714
20,920
21,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 8 / 5
11,679
779
3,958
18,940
8,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ares
 
Ares
19
1 / 16 / 6
12,661
844
5,415
29,082
14,988
Jormungandr
N1GH1WOLF
Jormungandr
19
3 / 7 / 7
12,914
861
31,863
27,633
19,820
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 5 / 5
14,274
952
21,954
23,369
8,010
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 7 / 4
12,198
813
9,753
12,380
3,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
43
Kills
14
14
Deaths
43
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
0
23
22.5
L
Ymir
 
Ymir
0
8
5
0.31
L
Ares
 
Ares
1
16
6
0.25
W
Guan Yu
AKINCOBRA
Guan Yu
16
0
22
27
W
1
0
25
13.5
W
14
6
8
3
W
1
8
24
1.63
L
Jormungandr
N1GH1WOLF
Jormungandr
3
7
7
0.93
L
7
5
5
1.9
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,506
Damage
72,943
90,613
Taken
111,404
92,423
Mitigated
54,899
36,419
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,511
6,291
7,669
5,701
15,858
16,205
0
12,518
3,340
45,752
0
L
Ymir
 
Ymir
3,958
655
0
0
18,940
8,092
0
7,441
11,499
6,056
0
L
Ares
 
Ares
5,415
1,042
0
0
29,082
14,988
0
8,254
20,794
14,781
0
W
Guan Yu
AKINCOBRA
Guan Yu
26,248
6,705
5,445
5,215
21,016
29,279
0
12,478
6,678
0
45,494
W
14,159
3,322
8,933
2,180
15,317
17,183
0
12,488
2,829
42,000
0
W
20,874
10,249
0
738
17,502
7,922
0
13,763
3,612
0
42,021
W
14,714
2,990
0
538
20,920
21,834
0
11,943
7,696
287
25,910
L
Jormungandr
N1GH1WOLF
Jormungandr
31,863
6,329
164
1,601
27,633
19,820
0
13,999
13,531
61,277
0
L
21,954
3,183
2,211
5,711
23,369
8,010
0
7,159
15,897
42,710
0
L
9,753
3,932
0
404
12,380
3,989
0
4,104
8,276
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,023
Gold Earned
63,726
208
Minions Killed
165
6
Camps Cleared
4
1,375,260
Distance Traveled
1,054,080
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,589
1,039
39
3
1
300,369
0
L
Ymir
11,679
779
9
1
3
172,290
1
L
Ares
12,661
844
10
1
0
210,239
0
W
Guan Yu
17,024
1,135
47
3
1
343,130
0
W
Yemoja
13,606
907
53
4
0
261,671
0
W
Loki
14,400
960
50
3
3
228,487
0
W
Mulan
13,404
894
19
1
1
241,603
4
L
Jormungandr
12,914
861
53
4
0
244,423
0
L
Chang'e
14,274
952
41
3
1
299,003
0
L
Hou Yi
12,198
813
52
3
0
128,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role